OOC
Might I reserve the Wind Spirit? I haven't RPed in a few years, but I'll get up a character ASAP!
IC
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OOC
Might I reserve the Wind Spirit? I haven't RPed in a few years, but I'll get up a character ASAP!
IC
TEXT


*:・゚✦ Thalia, Lancaster
—— If you wanna rumble, all you gotta do is ask *:・゚✦
NAME / NICKNAMES Thalia
NAME ORIGIN Greek, meaning 'to flourish' or 'to bloom'
AGE & DATE OF BIRTH 16, born the 28th of October
STUDENT OR PROFESSOR Student
— 6th year
Affinity/Magic Thalia has dabbled in fire and light, and to her surprise, she's found light comes much easier to her as time went on.
— Light
GENDER & SEX Cisgender female
SEXUALITY Pansexual
RELATIONSHIP Single
FAMILY
* Mother - Lyra King-Lancaster
* Father - Henry Lancaster
*Siblings - Noelle Lancaster (10 years old), Kieran Lancaster (8 years old)
FRIENDS Open for plotting
ENEMIES Open for plotting
FAMILIAR A golden eagle named Rada X
PERSONALITY Thalia is, in a word, badass. She knows it, everyone knows it, and whether they like it or not, Thalia can, must and will fight anyone who gets in her way. Which is ironic, seeing as healing appears to be the path for her. Not that Thalia minds in the slightest. Being a cool healer is better than being a lame one, anyways. Thalia is confident and quick-witted when it comes to emergencies, and she is sure enough in her own abilities to know what is beyond her limits and what isn't. Despite her skill in dealing with problems, and her unwavering confidence in the face of anything, Thalia is not the best person to go to for emotional support. Thalia enjoys providing tough love, and while she's good at it, it's not always appreciated. Thalia is also someone who throws herself head first into something without actually considering the consequences. Oh, sure, she can come up with three solutions in half a second, but does she consider what might happen afterwards? Absolutely not.
— confident, strong-willed, clever, brave, self-aware
— tough, sarcastic, experimental, competitive, aggressive
— apathetic, short-tempered, reckless, blunt, impolite
MBTI TYPE ENTP - The Visionary
NATURAL ALIGNMENT Chaotic Neutral
AESTHETIC Thalia does not look anything like a healer. She wears clothing a biker would wear, like leather jackets, leather boots, ripped jeans, the occasional fingerless gloves, and all that jazz. Thalia is easily mistaken for someone with an affinity for fire or darkness, not light. Still, Thalia has been known to throw in more appealing colours, like pinks and bright blues, in terms of her shirt and sock choices, but only if she's in a particularly good mood that day. Other than that, it's blacks and reds and greys and other fierce colours not normally associated with healing.
— A black leather jacket, silver earrings (of varying designs)
POWERS Heal a wide variety of injuries, from cuts to stab wounds, and can go as far as mending broken bones and injured organs, though the energy cost is much greater. Thalia is also working on healing emotional injuries, such as calming anxiety attacks or dealing with nightmares, and so forth.
OTHER No sir
FUTURE PLOTS Tournaments are always fun...

*:・゚✦ Philip, Jacobin
—— Don't take much to be a dreamer, all ya do is close your eyes *:・゚✦
NAME / NICKNAMES Philip; he hates being called Phil
NAME ORIGIN Greek, meaning 'friend of horses'
AGE & DATE OF BIRTH 18, born the 24th of March
STUDENT OR PROFESSOR Student
— 7th
Affinity/Magic Dark, though he has dabbled in water and earth before
[i]— Dark
GENDER & SEX Cisgender male
SEXUALITY Homosexual
RELATIONSHIP Single (but DESPERATELY wants attention)
FAMILY
* Mother - Beatrice Jacobin (née Rosier)
* Father - Nicolas Jacobin
* Siblings - Lysander Jacobin (22 years old, off working with dragons)
FRIENDS Open for plotting
ENEMIES Open for plotting
FAMILIAR A grey tabby named Window X
PERSONALITY Phillip aims to please. He likes seeing people laugh and smile, so whenever he's hanging out with others (which is often as he possibly can), Philip never likes to be off to the side. He enjoys attention, and he basks in it. Philip can be a good friend, always by their side and always ready to stand up for what they all believe in. However, he isn't quick to anger, and it takes a lot to actually see his temper. In fact, Philip prefers to find more peaceful ways out of a situation instead of flying in fists-first. When it comes to his own defence, however, most insults fly right over his head (including sarcasm), and he's really a bit ditzy. A lot of people were surprised he didn't end up with an air affinity, and so was Philip...but he doesn't like being swamped in with his stereotype of the ditzy actor. Despite the fact that it's technically true.
[i]— amiable, intelligent, kind, courageous, charismatic
— extroverted, artful, noncompetitive, unaggressive, procrastinating
— messy, forgetful, easily distracted, thick skull, a little bit of a know-it-all
MBTI TYPE ESFJ
NATURAL ALIGNMENT Chaotic Good
AESTHETIC Philip enjoys the casual-formal getup. He likes button-up shirts, polo shirts, the occasional tie and dress pants..or jeans. Whenever he wears a button-up, he likes to leave the top few undone, for eye candy purposes...and also because he desperately wants a boyfriend. So, Philip dresses to impress, and he does it well (he thinks).
— A very fancy watch, which is silver in colour
POWERS Philip has mastered the art of teleporting anywhere, so long as there are shadows (no matter how faint). He is working on teleporting other people when they're standing on shadows, but so far it has not been going so well.
OTHER Nope
FUTURE PLOTS See Thalia's form (put me idea right there)
TYR VARANGER
IDENTITY
NAME: Tyr Agnarr Varanger
SIGNIFICANCE:
Tyr: The Norse god of war
Agnarr: A combination of 'terror' and 'awe,' and 'warrior'; the name of his grandfather
Varanger: A Norse nickname for sailor
NICKNAMES: None
GENDER: Male
SEXUALITY: Heterosexual
GRADE: 11th
BIRTHPLACE: Arendelle
AGE: 17 years old
DAY OF BIRTH: March 30th
AGING RATE: Normal, though he is expected to remain youthful in appearance due to the magic in his veins
SPORT: Hockey
POSITION: Captain
CLUB(S): Speech, debate
APPEARANCE
BODY TYPE: Lean, with narrow shoulders and a trim waist
EYES: Purple-blue
VOICE: Commanding and powerful, a testament to his royal heritage and knack for politics X. But he can't sing. At all.
SCARS: None
DISTINGUISHING FEATURES: His brilliant white hair, and his unusually slim form for a boy
ACCESSORIES: A pin in the shape of a snowflake always pinned to his vest, a silver choker studded with diamonds and sapphires, several rings made from platinum and embedded with amethysts and onyx
BODY MODIFICATIONS: Three snowflakes falling down his back (one for his brother, one for his sister, and one for his father) X
PERSONA
POWERS/ABILITIES: Manipulate ice and snow (his ice is a darker blue than his mother's), summon winter (snowfall, cold temperatures, etc) over a certain area for a limited amount of time, turn people into ice statues (his magic must be fuelled by anger or panic here), immunity to cold, cannot slip on ice or snow
WITH STRANGERS: Polite and aloof. He treats people who deserve respect with respect, and anyone who has no known titles or anything important about them (i.e. doesn't know their heritage) with a certain amount of disdain.
WITH FRIENDS: Less coiled, more relaxed, and more open to having fun and joking around, though he hates humiliating himself in any way, shape or form. So you'll never catch him dancing or singing with everyone else.
WITH ENEMIES: Complete and utter disdain. He'll treat his enemies like he treats mud on his clothes, if he even bothers to spare them any attention at all
STRENGTHS: Diplomatic, patient, polite, confident, charismatic
WEAKNESSES: Arrogance, proud, cunning, manipulative, cold
FEARS: Storms (especially at sea), deep water, losing those he loves, his powers being useless during a time of crisis, fire
INSECURITIES: Ever since the shipwreck (see childhood), Tyr has always feared sailing, and he refuses to set foot near ships or even the port. If he wants to travel somewhere, he is willing to knock himself out for the duration of the ship ride. He also hates how he doesn't have the muscular build expected of most of Arendelle's men, and his swimming skills have plummeted since the incident
INTERESTS: Politics, anything sparkly (he likes jewels), wintertime, winter sports, manipulating people (he keeps this one a secret)
SKILLS: Skating (includes roller skates) as well as most winter sports, debate, public speaking, analyzing information & using it to his advantage, playing the "game of thrones" (so to speak; he's very good at manipulating the court and foreign dignitaries to support his goals), observation, formal writing (essays, letters, etc)
IN DEPTH: Tyr is the embodiment of a prince because he represents exactly what a ruler should be. He's smart in the courtroom and when dealing with other nobles, knowing when to accept help, when to bargain, when to threaten and when to manipulate. He knows how to play people the way musicians play their instruments, and he has perfected the skill during his time as the temporary "King" of Arendelle. He's also smart enough to know to hide he can do this, least his charismatic attitude become useless. Besides being a wonderful manipulator, Tyr is known for being fair when it comes to making decisions. He knows how to make people happy, and he does not let his annoyance when dealing with difficult people show. Tyr is proud of his skills, but his pride has been known to get in the way of having fun. He's tightly-coiled, someone who needs a lot of urging in order to relax, and even then, he could definitely loosen up a little more. Tyr is also known for being both arrogant and cold when faced with people he doesn't particularly like (and doesn't care at all what they think of him). He is also arrogant towards strangers, showing superiority unless faced with someone of equal rank (so, another prince or princess). However, his somewhat know-it-all attitude has lead to many misunderstandings, and Tyr has had to work very hard to regain the respect of people he needs as allies or friends.
BONDS
PARENTS + RELATION: Elsa (alive) x Kari (deceased)
Elsa: Tyr is very close with his mother, especially since he inherited her unique winter powers. They have a mentor-apprentice relationship, and they both bond over many things from books they've read to their love of ice skating. Tyr knows he can confide in his mother about anything. After the deaths of Kari, Freya and Odin, Tyr shouldered a lot of responsibility in Arendelle to allow Elsa time to grieve
Kari: Kari was a wonderful father to Tyr, though he was a little apprehensive of the boy when his powers were developing. However, Tyr never knew his father for very long, and while Kari taught Tyr the less whimsical arts, such as politics and sword fighting, Kari never quite had the same bond Elsa and Tyr shared.
SIBLINGS + RELATION: Freya and Odin (both deceased)
Freya: Tyr never got to know Freya. She was only three when she died, and Tyr never had the time to take care of her (nor was he comfortable enough with his powers to go anywhere near the baby)
Odin: Tyr and Odin got alone. They both liked sports, and Tyr taught Odin how to play hockey. It's the reason why Tyr dove into the sport when he arrived at Hidden Valley High
SOCIAL CIRCLE + RELATION: Popular, though he can occasionally be seen hanging out with the brainier groups
HISTORY
PARENT'S STORY: Kari is one of the many brothers of the Southern Isles (fifth in line), and renown sailor. He came to Arendelle to re-instate ties with Arendelle after the whole Hans fiasco, and his kindness helped Elsa step out of her shell. The two fell in love, and their marriage was not only mutual, but it helped establish peace between the Southern Isles and Arendelle.
BIRTH: Tyr was born in Arendelle during a fierce snowstorm, which Kari and Elsa took as a sign he would have the ice powers. When Tyr was five, he demonstrated those powers and was immediately taken under his mother's wing to be taught to control it.
CHILDHOOD: The death of over half his family made Tyr the man he is today. Kari, Freya, Odin and Tyr were returning from a trip to the Southern Isles when a storm engulfed their ship. Tyr fought the waves, freezing as much water as he could, to try and save his family, but alas, they all slipped through his grasp. Tyr washed up on the shore of another kingdom hours later, in shock, and spent weeks in rehabilitation in Arendelle. Upon his recovery, Tyr found the kingdom falling into chaos as the nobles fought for control of Arendelle. Tyr stepped in, learned how to work the court, and ruled as a temporary king for two years while his mother grieved. After that, Tyr represented Elsa many times over in front of the court, proposing all sorts of laws, plans and constitutions which did, in some way, help Arendelle become a better place.
...
FUTURE PLOTS: If Alice and Tyr can have some sort of relationship (frenemy, rival-to-friend, straight-up enemy, best friends, whatever), I would LOVE THAT because a) winter powers! and b) Viserys and Daenerys, oh my!

code by xredxpepperx
ASRAI
IDENTITY
NAME: Asrai
SIGNIFICANCE:
Asrai: A type of aquatic fairy in English folklore
NICKNAMES: The Little Sea Witch
GENDER: Female
SEXUALITY: Bisexual
GRADE: 12th
BIRTHPLACE: Ursula's Lair
AGE: 18 years old
DAY OF BIRTH: October 28th
AGING RATE: Slower than the average human, and retains youthfulness for much longer (though there is also magic involved)
SPORT: Competitive swimming
POSITION: Athlete
CLUB(S): Photography, visual arts
APPEARANCE
BODY TYPE: Somewhat muscular, overall athletic build, with broad shoulders and a streamline body
EYES: Blue, but they glow a purplish-blue when she uses magic
VOICE: Asrai sounds like someone important, and there's a certain soft charm to her voice which makes her incredibly persuasive X. Her singing voice is as follows: X
SCARS: A couple scars on her hands and forearms from scraping them on the rock or getting them caught near her mother's potions (or her own potions once she learns how to brew them)
DISTINGUISHING FEATURES: Her chosen hairstyle, her eyes & the way she watches people as though she knows their secrets (she doesn't, don't worry)
ACCESSORIES: Silver earrings, a seashell necklace mimicking her mother's X
BODY MODIFICATIONS: A tattoo of a skull on her right shoulder blade X, a small tattoo of a fish silhouette underneath her right ear
PERSONA
POWERS/ABILITIES: Transform into an small version of a sea serpent X as well as a mermaid with a very spiny tail, casting spells with all sorts of utilities for "granting wishes" (witchcraft) through a wand X, breathing underwater & pressure resistance, a certain amount of magical resistance, stronger than the average human or merfolk, storm summoning & a TOUCH of electrokinesis (she hasn't gotten the hang of the last two yet)
WITH STRANGERS: Asrai doesn't talk to strangers. She doesn't particularly like people, having grown up in isolation. Therefore, someone will have to start the conversation with her, and even then, Asrai is notorious for letting it die. She doesn't find silence awkward, nor does she care if that's what people sees. Either they leave her alone, or they try to become friends, and Asrai is down with either...so long as she doesn't have to put in a shred of effort.
WITH FRIENDS: Asrai is still very quiet around her friends, but she is more prone to offering a helping hand. Like her mother, she loves striking up deals (or gambles), though she isn't going to ask for someone's soul
WITH ENEMIES: Since all of Asrai's social interactions tend to revolve around not speaking, you can be assured Asrai won't speak with her enemies. However, she loves using her magic to make their lives harder, to humiliate them, and so on, and then pretending it wasn't her. Asrai is good a feigning innocence, especially during her escapades into Atlantica or when she runs into other merfolk.
STRENGTHS: Magical prowess, creativity, empathetic, patient, observant
WEAKNESSES: Social skills, passive, closed-off, cautious, a little bit intimidating
FEARS: Exile, being lonely (she doesn't mind being alone), King Triton, being landlocked
INSECURITIES: Asrai fears she'll become like her mother and try to kill everyone or use her magic to control them (she doesn't like that). She's also afraid of being shunned at Hidden Valley despite having come here a while because of her heritage.
INTERESTS: Literally anything which involves silence, photography, swimming, any sort of art, jewel-crafting, magic
SKILLS: Creativity (in various domains, but most particularly art and magic), artistic talent, magical talent, moderator, empathetic, understanding people & how they act
IN DEPTH: Asrai is creative and quiet, and while she enjoys solitude, she does not want to be alone forever. Friends have always been something Asrai longs for, and since her mother never really taught her how to interact with others (eels don't count), Asrai has never been the kind of person to actively seek out conversation. Instead, Asrai sits in silence and waits for people to approach her, as a way to see if they fear her for her heritage. Usually, the answer is yes. Asrai is also known for her incredible creativity in all sorts of domains, from magic to photography, and she loves diving into projects that allow her to come with beautiful creations and beautiful purposes. Despite her silence (and usual solitude), Asrai is actually someone who would make a good friend. She isn't one to stand up for herself in a very aggressive or assertive way, nor does she bother to pay attention to anyone who isn't worthy of her time, but once someone breached the outer shell, Asrai is someone who is understanding and patient. She might not talk anymore than she did as a stranger, but her words are always well thought-out. Asrai is also very observant. She understands people through observation, so she can tell one someone feels hurt or sad or tired (in more ways than one). Finally, Asrai is the queen of neutrality. She doesn't really like getting into fights, and she doesn't enjoy picking sides. Some say she lacks loyalty, but Asrai likes to help from the shadows. Everyone hates the shadows. It's the perfect place to hide.
BONDS
PARENTS + RELATION: Ursula (deceased) x unknown father
Ursula: Ursula taught Asrai all she needed to know about magic, and more. Ursula was a stern, eccentric parent who made magic fun and brought a morbid ray of sunshine into Asrai's life. Ursula never trained Asrai to be the evil heiress of her reign or anything; Ursula just wanted a daughter proficient in magic. Asrai did get the chance to dabble in evil with the henchmen, but it was so small, it hardly mattered. After Ursula died, Asrai became the lonely sea witch granting wishes, though less renown than her mother.
SIBLINGS + RELATION: None
SOCIAL CIRCLE + RELATION: Loner
HISTORY
PARENT'S STORY: We all know the story of The Little Mermaid. Ursula was the sea witch who stole Ariel's voice so the mermaid could have a pair of legs. Naturally, Ursula merely wanted Ariel's voice in order to get to King Triton, so Ariel was never meant to actually succeed in kissing Prince Eric. For a brief moment, Ursula held the trident and all the power of the sea, but Ursula was slain by Prince Eric's ship, and her reign would never see the light of day/
BIRTH: Asrai was born not long before King Triton's daughter Ariel met (and fell in love with) Prince Eric. Asrai was kept in hiding until Ursula's demise, so no one was aware of her existence until Asrai appeared (as if by magic) in Ursula's former lair. Even then, no one is quite sure if Asrai is Ursula's daughter, though the royal family does have their suspicions (which are confirmed now that Asrai attends Hidden Valley High)
CHILDHOOD: N/A
...
FUTURE PLOTS: Friendships with other villain-children would be wonderful. That's all I can think of.

code by xredxpepperx
ELIAS FITZHERBERT
IDENTITY
NAME: Elias Frederic Fitzherbert
SIGNIFICANCE:
Elias: deferring from Elijah, meaning 'the Lord is my God'
Frederic:his grandfather's name, meaning 'peaceful ruler'
Fitzherbert: a German last name, with fitz meaning 'son of' a man named Herbert
NICKNAMES: Flower (but only his parents call him that)
GENDER: Cisgender male
SEXUALITY: Homosexual
GRADE: 10th
BIRTHPLACE: Corona
AGE: 16
DAY OF BIRTH: April 24th
AGING RATE: Normal
SPORT: None
POSITION: N/A
CLUB(S): Choir, drama
APPEARANCE
BODY TYPE: Small and not very athletic; he's quite thin for his age and doesn't appear as much of a threat
EYES: Blue
VOICE: Young and pleasant on the ears X, which can also be said about his singing voice X
SCARS: None
DISTINGUISHING FEATURES: His blond hair and his small stature
ACCESSORIES: A diamond ring made from a gemstone taken off Rapunzel's crown X
BODY MODIFICATIONS: A golden industrial piercing in his right ear X
PERSONA
POWERS/ABILITIES: A powerful, unusually alluring voice when he sings, he heals unusually fast, he has never gotten sick once in his entire life, his stealth skills are incredible, and he has several abilities under his belt like lock0picking, distraction and more to help with thievery & pranks
WITH STRANGERS: Elias is very friendly towards strangers, and he's always ready to make them feel included in a conversation. He doesn't judge people based on the first few facts he gets, but on who they are deep down
WITH FRIENDS: Elias loves his friends, and he works his a** off just to make them smile.
WITH ENEMIES: Elias is pretty good at stealing things, from hearts to wallets. So Elias enjoy stealing things from his enemies, or "misplacing" their belongings. He's also quite mischievous and a bit of prankster, which works well with his acting skill. Elias knows how to set up a prank, make himself look innocent, piss off his enemies and blame someone else, all in one go
STRENGTHS: Confident, dramatic, outgoing, kind, optimistic
WEAKNESSES: Mischievous, cocky, excellent liar, easily distracted, reckless
FEARS: Tight spaces, being locked up in a small room, being outnumbered (especially by people taller & larger than him), being isolated
INSECURITIES: Everyone is only pretending to like him. His happy-go-lucky exterior is only a mask to hide how much worry he has trapped inside of him about everything, from Corona to his reputation to his schoolwork to his acting career. He also doesn't like how small he is
INTERESTS: Singing, acting, playing pranks, horseback riding, making new friends, hanging out with said friends, anything social
SKILLS: Horseback riding, singing, acting, getting into places he doesn't belong, making people smile, stealing things
IN DEPTH: Elias is always aiming to please. He loves people, he loves making people smile or laugh, and he loves being in the centre of it all. Whether it just be in a crowd or on stage, Elias adores attention, and he always makes sure that, while the spotlight is on him, he makes everyone happy. Perhaps Elias puts too much effort into other people, sometimes neglecting himself, but he likes to believe he knows his own limits (and he refuses to admit to being anything other than confident and happy all the time). Of course, admitting to anxiety is not a bad thing, though Elias doesn't believe a prince should show emotion. He's also quite the thief, and he's been known to pull pranks and go as far as committing minor crimes, knowing his titles and how much he's loved lets him get away with things. So Elias is quite the liar. Despite all this, Elias is a good friend. Sure, introverts will find him draining, but he knows how to liven things up, and he hates to see people sad. Elias will do anything to see their smiles. Finally, Elias has a very short attention span. He doesn't like being bored, and he will find a way to either entertain himself, disrupt a class or get away from the boredom. Oh, he can act like a little angel when a teacher is talking to him, but he was totally the one who put the fart cushion on the teacher's chair.
BONDS
PARENTS + RELATION: Eugene Fitzherbert x Rapunzel
Eugene Fitzherbert: Eugene taught Elias (more or less in secret) the fine art of being a thief. He loves Elias and Leon, and Eugene would always join in on their little games. Elias relies more on Eugene than Rapunzel when it comes to deeper stuff like emotions and relationships, but it's more of a personal preference, as Leon has always gone to Rapunzel for help.
Rapunzel: Rapunzel treats Elias and Leon like the princes they are, and she gives them the freedom she never had. The two love Rapunzel for this reason, and they are careful to respect her. Making her mad is the last thing Elias would ever want to do, and he would never dare betray his mother's trust
SIBLINGS + RELATION: Leon
Leon: Leon is Elias' twin brother, and older by five minutes. So Leon remained to learn how to run a kingdom while Elias got sent off to Hidden Valley High. The two remain in close contact, and they love each other very dearly. The two love pranks and singing, though Leon is more of a dancer. They were always inseparable as children, and though they are far apart now, their relationship remains strong.
SOCIAL CIRCLE + RELATION: Floater (he fits in anywhere, except with the brainier groups), though he is mostly found with the arts or the theatre kids
HISTORY
PARENT'S STORY: Eugene met Rapunzel by accident, and he so happened to be stealing her crown at the time. Rapunzel forced Eugene to take her to see the floating lights, which he did, and that moment sparked something between the two. After they thwarted Mother Gothel's plans and returned to Corona, Rapunzel and Eugene got married.
BIRTH: Elias and Leon, the twin princes of Corona, were born during a time where Rapunzel had double the amount of guards in the city so she could keep as many doors unlocked as possible. After all, Rapunzel hated being confined to her tower, and she refused to force her children through the same ordeal as her.
CHILDHOOD: Elias had a pretty normal life for a prince (if you don't count the stealing parts)
...
FUTURE PLOTS: Nope!
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code by xredxpepperx

Name: Thalia Lancaster AKA The Rose Witch
Spirit: Sheena (Draconian Wind Spirit)

Thalia Lancaster
Age: 17 years old
Gender: Female
Sexuality: Pansexual
Personality: Thalia is calm and collected on the outside, and she doesn't put her emotions on display. Despite this, Thalia does love to have fun, and she's very adventurous. She loves exploring new places, learning new things or doing new things. The more risk is involved, the better it is for her. Rules have never meant much to Thalia, and if she doesn't like them, you can be damn well sure she won't follow them. Thalia isn't all that empathetic nor is she a good friend to go to for emotional support. However, Thalia does have a strong moral compass when it comes to protecting her friends, but not when it comes to laws. Which is a little bit of an issue, but Thalia doesn't care to bother fixing it.
History: Thalia moved to Shallow Stream from England when she was 12, and she still hasn't gotten used to how small the town. She was used to big, bustling cities, and she misses the sheer amount of adventures she had back in England.
Other: - She rides a motorcycle
- She’s been to almost every country in the European Union and speaks French, German, Italian and Spanish
- She likes ravens
- She's in competitive swimming
stormrain : Could I create Jay's crush?


Full Name:
Personality Traits
Phobias
IMAGE HERE(please center it)
*:・゚✦ CORENTIN
—— lyrics here *:・゚✦
ACTUAL GOD NAME (must be Greek)
NAME ORIGIN
PARENTS: Zeus & Hera
GENDER: Cisgender male
SEXUALITY: Bisexual
ABILITIES(please read the rules regarding powers. they can be powers or just special talents relating to their parents)
FULL PHYSICAL DESCRIPTION
height
weight
birthmarks, scars, tattoos, piercings if any
PERSONALITY 3-5 sentence description
— positive traits 4 positive traits
— negative traits 4 negative traits
RELATIONSHIP STATUS: Single
THEME SONG
FACECLAIM
OTHER
PLOT IDEAS
OOC
Tyr is finished! Now working on the other two (whom I hope to complete at the same time)
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OOC
And I am done at last! Elias and Asrai are complete
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OOC
HULLO! This looks awesome, I love this plot. Now, I know I look like I'm a newbie and all that, but I can hold to advanced, don't worry.
Is there anything I should consider when I make my character (age, appearanced, etc). Also, is magic permitted?
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OOOOO! Magic is exciting! Ok, here we go!
Wow, this form took a while, sorry. I couldn't figure out a name, then I decided on a dorky, princey name cause Val is gonna be the king of princes (like, it's a miracle every assassin doesn't just shoot him on sight, he is not good at hiding)
Name: Valentine Philip Heathcliff (he hates being called Valentine, so he almost always asks people to call him Val)
Titles: Prince of Heathcliff, Prince of Hearts
Age: 26 years old
Skills: Martial combat, knife throwing, archery, horseback riding, negotiation
Magic: Can summon a ball of light in his hand, can heal small injuries (not big ones & not broken bones), can cleanse anything of poison, poison immunity, empath (if he's touching the person; not something he can shut on and off)
Possessions: A bow, two dozen arrows in two quivers (enchanted to return to the quiver with a special summon spell on a necklace X), two hunting knives X
OOC
That's all right! I don't mind waiting, I'm still excited!
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OOC
Reserve Mars, please?
IC
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Is this good?

Name: Théodore Louis Rosier
Age: 25 years old
Gender: Male
Rank: Sous-lieutenant (second lieutenant)
Occupation: Airforce pilot
Nationality: French
Equipment: MAB model D pistol, dog tags, flight suit & uniform
OOC
I WILL DO GAME OF THRONES! I LOVE GAME OF THRONES! IF YOU'RE LOOKING FOR YET ANOTHER THREAD, I WILL DO GAME OF THRONES.
I'm sorry, it's just my favourite thing right now and I've never RPed GoT so if you're interested, I am ready and willing
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Character: Mars
Human Appearance: X
Animal Appearance: Black wolf X
Chosen age: 32 years old
Personality: Mars has the personality and the attitude of a soldier, but not necessarily a righteous one. As the embodiment of war, Mars enjoys causing conflict wherever she goes, and so long as there is some sort of conflict, she doesn't care if she's the saint, the berserker, the sniper or the general. If she gets blood on her hands, Mars is happy...which is probably why she can be a little bit of a psychopath sometimes. Mars has no clue how to deal with human emotion. She relishes in pain and suffering, she loves war cries and people who lose it when they fight. To her, it's art. So, Mars is a reckless, short-tempered berserker who throws herself into battle no matter who the opponent. In fact, she puts herself willingly in danger in order to challenge herself and has no clue what the words "stealth" or "tact" mean, for Mars is as brutal with her words as she is with her blades. Despite her hot-headed, rampaging behaviour, Mars does understand the laws of war, and while bloodshed is great, the slaughter of innocents is not. People should die with a weapon, not cowering in their homes. Therefore, Mars does have a moral compass in there somewhere. She would also never abandon her allies to fight alone, and she is always there by the side of her companions. She might not work well with them, but she will never, ever turn tail and flee.
Powers: Mars can summon any sort of handheld weapon from guns to swords (though she's always had a preference for swords), and she can use them all expertly. She's also a master of hand-to-hand combat and the best strategist amongst the gods (only for battle plans though. She's good at wars and battles, not stealth and other things). Mars also definitely more enhanced than the average person (kind of a supersoldier, if you will).
Other: Tell me if this is too much in terms of powers (I feel like it is, but it's your call)
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Yeah, I figured the pictures wouldn't show up. I'll just link them. And edit the abilities a little (I agree, pain suppression isn't much of a power).
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