Why did he become a medic? What got him interested in healing anyway?
Frightfur doesn’t fit the medic stereotype. He’s loud, he’s an avid fighter, he’s vulgar and rash, and he doesn’t look as if he’s got the most gentle touch (what, with those heavy, metal paws and all). He grew to admire the art of healing from the Colouredclan/Painted Brigade medics he surrounded himself with (either from being the first to arrive in a time where emergency healing was needed and watching the medics or from the fact he was always landing himself in the hands of the doctors due to his constant fighting and injuries). He owes his interest to the medics Greymatter, Lucinda, Emptyskies, and especially to his first friends and love, Befriendingdemons/Lucien. He desired to be close to those former comrades, and to do that, he studied medicine.
However, he is mostly self-taught because he was way too arrogant to ask for help in learning the different herbs and techniques that came with the art of healing. In secret, he memorized some of Befriendingdemons/Lucien’s handbooks and notes that the other had left lying around the home they used to share (as well as reading some old books Lucinda had left behind in the Colouredclan/Painted Brigade library). In short: he took it upon himself to learn the art of healing due to his admiration for his best friend and former role models. Despite all this, he never got over his fear of being operated on and is very uncomfortable to have someone else patch up his wounds, etc.
Why does he hurt others? What about him makes him do evil things?
Firstly, Frightfur is a certified antihero. He’s got his flaws that make him seem bad, wrong, and downright ugly, but he still has some things about him that tell others that something about him isn’t ALL wrong. He doesn’t often fully enjoy injuring or even killing other creatures (unless he’s acting in revenge). He isn’t the most ruthless of the #badguys but he enjoys the thrill that comes with danger and death.
He has over his time in Agrelos and the world before it attached himself to many antigroups and evildoers and he upholds the violent traditions these organizations and people have left behind in order to ‘fit in.’ He truly harbors a wicked and twisted nature deep down in his blackened heart due to his unrelenting anger (the same anger that has kept him earthbound as a restless spirit) from suffering many tragic deaths in his former lives that he can’t seem to let go or shake off. In short: he doesn’t get pleasure from hurting others, but he does it for the thrill and in order to uphold his current and past comrades honor as followers of an antigroup way of life. Plus, part of him is just a little bad to the bone.
Habits
Frightfur has some list of habits he does for fun, when he’s nervous etc. He’s got a habit of admiring his blue, metal claws of his bionic forelegs when he’s trying really hard to look busy or he doesn’t want to be bothered when somebody else it talking to him. He also is highly curious and if he so much as sees someone who interests him, he will try to follow them everywhere (often trying to make it look like a coincidence they kept meeting) in order to get to know them better. He also has a habit of carving words and things on tree trunks when he’s bored and alone in the wilderness. Sometimes he pretends to not hear what someone has said for fun just to see if how many times they will repeat themselves.
Flattery—the double-edged sword
Fright sports a very cute and winsome face (aside from his mysterious green gaze and his often attempts to appear tougher than nails). He likes to use this cute charm to flatter others in order to get them to like him or to attain what he wants. However, this works both ways as Frightfur is very easily flattered into forming a liking for others and can be easily persuaded or manipulated by acts of flattery and charm. Especially weak to pretty boys.
The ones you can’t lose
Despite seeming aloof, selfish/greedy, or a one-man-show at surface level, when Fright forms a bond—it is lifelong. He is deadly protective of those he claims as his ‘friends’ and will happily let anyone know what happens to those who lay hands on anyone he cares about. His violent protective nature goes against his desire to ‘play it cool and rely on only on himself’ and he goes as far as even endangering himself to keep those he holds dearest safe.
Superiority Complex
Frightfur Seraphim too often feels like he is better than most other creatures (a fantasy that is only inflated by his status as an immortal spirit with lots of experience who has lived and died in several lifetimes). His arrogance is key to his outstanding confidence and bravery as well as a major factor in making him look like an asshole, brat, and know-it-all. He is arrogant to a fault and even believes he is invincible in battle and someone who cannot be killed. He takes losses and insults to his skills/abilities hard and is an incredibly sore loser. His superiority is oxymoronic however, because he worries that he can’t/won’t be trusted or accepted on equal standing to mortal creatures. He also can feel contrastingly and frustratingly inferior to/uncomfortable around others due to his long list of crimes, broken promises, and unholy disposition.
The Matador
Fright has an unhealthy enthusiasm for participating in violent, dumb, dangerous, and daring activities/challenges. This thrill stems from his tendency to not feel excited or interested in anything if pain, trouble, or extreme challenge is not present. He likes his odds if the odds are stacked against him. He truly feels pleasure at the reality of being faced with a difficult opponent or insane predicament. Somewhat a low-key masochist. More often than not, he amazingly comes out on top when staring down the impossible…or suffers the consequences.
//these will be periodically added and expanded on from time to time~