He was pragmatic enough to allow an idea to settle on his mind before reaching a conclusion. He rolled it around, tested it for holes and unwound it like a length of twine.
The excess of thought bred mistakes, he was trained to catch them. Reared by a leader, mentored by a leader, trained by a leader. Cavalier had not been given the option of making mistakes in his youth, he had been made deputy at but four moons and leader shortly after.
Mistakes were not optional, they were forbidden. His mind rejected them as such, scoffed and shoved them fiercely away.
It was for this reason he had spent some nights staring off into the void, wondering with questioning eyes why he was back. Why he was here?
He had given himself the reason to assist the Dominion, to restore it to its former glory.
One of the most feared of groups.
Its members keen and sharpened like the blades, its leader wielding them with the finesse of a trained commander.
He had heard another speak of him as if he once reigned over a chessboard and the analogy was most inept.
The pawns were just as important as the king, yet they served no other purpose than to fall for him. Cavalier was no guarded king in his time. He would not stand behind the pawns and watch them fight. He would instead unsheathe his sword alongside them, fall as they fell. Bleed as they bled.
It was this thought that had spurned forth the idea and he introduced it without pause, hoping that one who would hear was in the vicinity.
"What is a mob to a king? A king to a god? A god to a nonbeliever? Without the pieces one can not play a game of chess. I propose a reward system as the basis for this. Similar to how DarkClan and BloodClan function but with more...class. Imagine placing the title of pawn on the youth, showing they have promise? A rook is but a threshold for the bishop who holds power of healing arts. A knight with valor. The king and queen most promising.
Titles display loyalty and encourage advancement."
[hr]
ooc;
Ignoring Cav's fancy talk here is the basics for the idea xD:
A title reward system based on chess pieces!
A Pawn - A young member who shows promise.
Rook - A loyal Dominion member who has offered forth their ideas to help the group.
Bishop - Those skilled in healing arts.
Knight - Hardened warriors who have shown their prowess in battle.
King/Queen - The elite of the Dominion, they are loyal and hardened soldiers who have served their clan well.
There could be sub categories to add more such as a having two of each piece with a color and the white being the positive outlook while the black is the negative.
ex; White Bishop could be healing. Black Bishop could be skilled killing and assasinations.
White Rook is loyal, Black Rook is reward to the wild card members who do anything to get ahead.
White knight - hardened warriors, black knight - excel at torture and interrogation.
Black King/queen - Merciless elite. White king/queen - skilled raider and rescuer.
Edit: Badges cause I already had these made from an old group I was gonna use this idea in, but I needed to make the colors more Dominion-y.









