quietly adds his edited bio mainly for my reference
[align=center][fancypost bgcolor=; bordercolor=; borderwidth=0px; width: 500px; height: auto; font-family: georgia; font-size: 8pt;text-align: justify;]Full Name: Fortunekit - Fortunepaw - Fortunedays
Alias(es): Fortune, though he only lets his siblings call him that
Other: Since the brothers and sister were thrown out of the zoo just weeks after birth, they could not fend for themselves nor feed. Some mammal took the children in and nursed them. As soon as they were able to walk the animal erased their memories of her and abandoned them.
Now they were obviously nowhere near a clan, so Fortunekit and Skykit and Beastlykit had to teach themselves to hunt and fight. They probably have identical hunting and fighting techniques that you'd never find in a clan, and they probably have their own secret language or don't even have to speak to understand each other. They also will probably have some very weird accent you'll never find anywhere.
They'll overhear some gossiping animals one day speaking of clan traditions and the 'kit' and 'paw' and warrior names and understand just why Glitchmob put 'kit' at the end of their names. Their age may be around five moons when they give themselves the 'paw' ending.
Fortunepaw, Beastlypaw, and Skypaw will travel all around the land. One particularly stormy night they will stumble upon an endearing cave and enter it for shelter. Upon further inspection they will discover that the cave leads down a tunnel into a strange look place (called a city, but they've never been in contact with human-made structures other than the zoo). There they will be greeted by The Penumbra and unanimously decide that living in that place was better than never knowing when their next meal was and never having a place to call home.
A few days into living in The Penumbra they will have learned all about clan life and decide that -- although they believed they were eight moons -- that they were worthy of warrior names.
Sex: Male
Gender: Male
Sexual Orientation: Asexual, as in he feels no sexual attraction at all. He doesn't ever want to have sex, but since Coyotes is such a lenient guy and willing to do anything for those he loves he would enter that territory if asked.
Romantic Orientation: Panromantic, he could care less of the gender or sex of his partner. So long as he loves their personality and them as a being he'd be happy with them no matter what pronoun they go by.
Religion: Fortunedays is a deist, meaning he believes in a god that created the universe but sat back and allowed everything to play out by itself. Deists believe that this god doesn't care about life and does not hear prayers. They also do not believe in anything supernatural and believe that there is a logical and scientific explanation for everything.
[hr]
Anatomy/Build: He's rather largely built, to put it simply. Fortune gains muscle very easily and it takes quite a while for him to lose it. His shoulders are quite boxy and large along with the rest of his frame, just... large. His paws are massive, making him trip over them often. His tail is on the longer side and is another reason for his constant tripping and clumsiness. His hind legs are very powerful and can easily be compared to that of a bobcat's. Fortunedays isn't as delicate looking as his name suggests.
Future Scars: (Refer to plots) Despite his seemingly docile nature, Fortune will sport his fair share of scars. His paws will be covered in them, to the point of being almost entirely furless. His forehead will showcase one that runs down from the base of his left ear to the tip of his nose. The back of his neck -- his scruff -- will have the ghost of an unsheathed paw raking it.
Accessorie(s): None, does not care for material possessions.
Other: Since I just rejoined this site quite recently, I do not have much Silver. Once I have enough I plan on purchasing the mutation combo-pack and giving Fortunedays silver wings that are similar to a Great Gray Owl's and venomous fangs. His eyes will also change color under certain circumstances (Refer to plots).
[hr]
Personality Type: ISFJ
Strong preference of Introversion of Extroversion.
Little to no preference of Sensing over Intuition.
Distinct preference of Feeling over Thinking.
Moderate preference of Judging over Perceiving.
Quirks/Habits:
» Thought this may not be a quirk or habit, when Fortunedays feels any sort of distress he keeps it to himself, but his mood involuntarily shifts into something sour. He'll be moody and temperamental until someone cuffs him along the ear and tells him to spit out what's wrong which will undeniably be followed by 'sorry I didn't want to be a burden!' even if it was something as severe as the death of a family member.
» When he gets excited his voice often cracks
» When thinking, he flexes his claws
» Flicks his tail whenever trying to hide his feelings
» Most herbs makes him sneeze
» Covers his mouth with his paw when he laughs (which is frequent)
Likes: Being of use to others, being needed, swimming, cute little animals, making others happy
Dislikes: Being a burden, unnecessary fighting, arguing, hurting anyone (mentally, emotionally, or physically)
Fears: Open water, the dark (to some extent), seeing a lot of blood, heights, snakes, spiders, pretty much everything
Questionarre
Masochist or Sadist: Masochist, he would do anything for someone he loves
"Survival of the Fittest" or "Be Moral": "Be Moral", Coyotes tries to show sympathy and mercy and remain unbiased for everything.
Career Before Family or Family Before Career: Family Before Career, he can be very ambitious, but if his family is in need then he'll drop everything for them.
Blurter or Brooder: Brooder (refer to Quirks/Habits)
Favorite Color: Orange
Favorite Feature on the Sex of Attraction: Since he is panromantic there is no 'sex' of attraction, however, he does find the curves of backs to be aesthetically pleasing.
Turn Offs: Rudeness, verbal fights, cruelness to weaker beings
Pet Peeves: None, and even if he had any he wouldn't let them be known
Disorder(s): Primary epilepsy, inherited by his mother's horrible genetics. It has no trigger but typically occurs in his sleep, though strong rushes of emotion may cause him to collapse and seize. When Fortune has a seizure he tenses up suddenly and his gaze focuses on something far off in the distance. He collapses onto his side and froths at the mouth, harshly clenches his jaw, and sometimes vomits. His legs paddle and his whole body twitches and shakes with tremors. He will not let anyone but his brother and sister know about his illness.
Personality: Fortunedays is full of contrasts. Despite his huge frame and abundance of muscle, he doesn't use it to his advantage. It's as if he forgets it's even there and still hides behind the nearest person when he hears a twig snap (and he's so big that hiding behind said person does nothing). A giant cat afraid of almost everything. He also doesn't understand his strength and is always putting all of it into everything he does, often accidentally ripping someone's fur out when sharing tongues.
Another part of him that is peculiar is his introverted personality. He does not shy away from people nor does he have trouble relating to others, he just gets energy from being alone. The odd thing? Fortunedays has incredible social skills. He's able to settle a verbal dispute between two individuals before it even begins, he can calm a frustrated or upset person in the blink of an eye, he can help bring a smile on to just about anyone's face.
But in order to get what he wants (solving other people's issues, helping them out), he can be extremely manipulative. If he knows what someone does and doesn't like he'll use that to his advantage in order to get what he wants (which isn't quite what he wants). It's pretty scary if you realize what he's doing. Fortunedays manipulates in such a way that it seems entirely harmless and innocent and you'd be shocked to hear he was manipulating you at all. Examplepaw might be yelling at Forinstancepaw to get out of the den to help them hunt, so Fortune would help out by telling them what to do with a smile on his face. "Oh, I overheard that there's a big flock of pigeons nearby," He'd say, knowing knowing very well that pigeons are Forinstancepaw's favorite thing. The manipulation seems so innocent, but it can easily turn dark in order to get what's wanted.
In fact his 'need-to-be-needed' is so strong, most friendships he will have won't be an equal 'give and take' but instead he'll be doing an unbelievable amount of giving and be satisfied with any little amount he gets back. This could lead to him being very unappreciated since he'll be such a constant to somebody that they'll just grow used to always having him do so much for them. He won't mind, though, but any bit of appreciation he does receive will be accepted gratefully with a sunny smile.
Speaking of his smile, this dork seems to do that a lot. Not just smiling all the time because he's super duper happy, but because he translate his smiles into every emotion. A sad smile, an apologetic smile, a passive-aggressive smile to get his point across when he's scolding, a thanking and you're welcome smile, and the list continues on for infinity.
Why did I not mention an emotion like 'anger'? That's simply because he doesn't ever show his anger to others, in fact, he rarely even feels anger. And if he were to it would either be out of extreme frustration (which would be difficult to cause because he's divinely patient) or anger for someone else (for example, angry when another person is getting bullied).
When someone else is in trouble, he turns into a completely different person. He seems to forget all of his fears and insecurities and becomes a calm and collected version of himself who can get the situation handled. However this depends on the severity of the problem and the person in trouble, if he sees his most loved person lying in a pool of their own blood he'll turn into previously mentioned persona. If a distant acquaintance is being bullied he'll get upset and angry and try to help while trying (and failing) to hide his fear of the bully.
Going back to his 'need-to-be-needed', if Fortune isn't constantly doting on someone he becomes depressed. He begins to believe that he's worthless and that he's the most selfish being that ever breathed air because he isn't helping anyone. It's almost like a hero complex, he always has to be the one to save the person in trouble, and if he doesn't he hates himself. He always has to be the one people turn to when they need help, or he goes into a pit of self-loathing.
So what helps with his need? Rising the ranks of the clan. Despite his hatred of hurting anyone, he'll do it if his clan absolutely needs it (though he will always try to solve things with on violence). He'll do just about anything his clan wants from him. Fortunedays is, surprisingly, very ambitious. He doesn't want power or control, he has that 'need' for everyone to come to him for help, and by being a high position that becomes possible.
Family is extremely important to him, even more than being needed. His best friends are his siblings and he'd do anything for them, literally. He'd go to the ends of the earth and back just to please his brother and sister. If they are ever harmed he'll get angry in their place, be sad in their place, feel for them. So long as he has his brother and sister, he doesn't need anything else.
[hr]
Future Plots:
Who is it?
Fortune can't say no to anyone. He dotes on everyone, remembers everything people confide in him with, and sends a smile to all (including that one grumpy elder with bad breath). So it'd be no surprise that he's popular in people's romantic thoughts. His genuine and undying kindness could easily be mistaken as him crushing, which leads to several confessions. The thing is, he can't say no to anyone. He can't reject someone, which will cause him a long, long list of previous relationships (in which he felt no attraction in). Fortunedays will get a bad reputation throughout the clan for all of his previous girlfriends (and boyfriends). Rumors will spread that he's a player (or something of the like) until he gets fed up and learns how to reject someone.
Let's Make a Deal
You should never make a deal with a spirit. Everyone knows this. Well, Fortunedays didn't. One day (probably when he's apprentice aged) the boy was out for a patrol when a spirit made itself visible to him. Now, since he is a deist he doesn't believe in spirits so he was quite shocked at the sight. The spirit wasted no time in its talk with him and asked him bluntly, "Do you want to be stronger?"
If Fortune became stronger then that meant a lot of things; he would be of more use to his clan, he'd get over his ridiculous fears, and he could help defend those he loves. So of course he said yes.
That was where he went wrong. The spirit crammed itself into his body and told him that he would become stronger if he continued on his normal life. And so he did.
A Ticking Time Bomb
Fortune carried on with his regular life after the incident with the spirit. But soon after he touched someone they started to scream in agony. Startled, he apologized profusely and ran off to speak privately with the spirit inside him. The spirit told him he had the ability to give pain now, so he was stronger. He vowed to never physically touch another person again, because this spirit was quite clearly never leaving him.
A few days later and he hadn't touched anyone. It was difficult since he was such an expressive and helpful person and many noticed something was up, but he always shook his head and said he was just becoming a germaphobe. He woke up one morning strangling a loner near the border. Fortunedays screamed and screamed and screamed, but he couldn't move. In fact his body didn't even look like his anymore, he was shifting rapidly from different species to different species.
Once the loner died he regained control of his body and it shifted back into his usual form -- but this time it had eery wings. Inside of him, the spirit spoke, "If you do not touch another every day this will happen again and one more will die each time."
So the male that had a 'need-to-be-needed' was forced to cause people tremendous pain in hopes that the spirit wouldn't take control and kill. Sometimes he wasn't able to touch another person that day because he had been busy with apprentice/warrior duties, and it always ended the same way with one more person dying.
Too Good to be Real
Fortunedays will (hopefully) find someone who is unable to feel pain and immediately fall for them, even if they are in a relationship with someone. He'll be oddly touchy-feely with said person and most likely get driven away out of annoyance, leaving him to actually cause pain again.
Theme Song(s): None yet
Voice Reference: Johnny Yong Bosch
Powers/Abilities: (refer to plots) Glow, shapeshift, see one spirit/be possessed by one spirit, and the ability to take and give away pain. He may or may not acquire more powers as he ages.
also i wrote up a little history for them, what do you guys think?
Since the brothers and sister were thrown out of the zoo just weeks after birth, they could not fend for themselves nor feed. Some mammal took the children in and nursed them. As soon as they were able to walk the animal erased their memories of her and abandoned them.
Now they were obviously nowhere near a clan, so Fortunekit and Skykit and Beastlykit had to teach themselves to hunt and fight. They probably have identical hunting and fighting techniques that you'd never find in a clan, and they probably have their own secret language or don't even have to speak to understand each other. They also will probably have some very weird accent you'll never find anywhere.
They'll overhear some gossiping animals one day speaking of clan traditions and the 'kit' and 'paw' and warrior names and understand just why Glitchmob put 'kit' at the end of their names. Their age may be around five moons when they give themselves the 'paw' ending.
Fortunepaw, Beastlypaw, and Skypaw will travel all around the land. One particularly stormy night they will stumble upon an endearing cave and enter it for shelter. Upon further inspection they will discover that the cave leads down a tunnel into a strange look place (called a city, but they've never been in contact with human-made structures other than the zoo). There they will be greeted by The Penumbra and unanimously decide that living in that place was better than never knowing when their next meal was and never having a place to call home.
A few days into living in The Penumbra they will have learned all about clan life and decide that -- although they believed they were eight moons -- that they were worthy of warrior names.
