(elekrel rolled 18) she held her head up to feel the sun kiss the tip of her nose. the midday sun stood proudly and brightly above the she-cat's head. with long, soundless breaths, she stalked the small prey through the tall grass. it was foraging among the long grass oblivious to its stalker. white tail tip flickering behind her she stalked close to her quarry. the hare was a young plump one, just what the clan needed to fatten up now. she was only a rabbit length away now the wind bringing the succulent aroma of her prey into her nostrils. mouth watering she launched forward. the hare realizing it was under attack attempted an escape; long limbs, allowed her to quickly out stride her surprised quarry and pounce. claws sinking into warm flesh, she dealt the hare a killing bite to the back of the neck. hare now dangling limply in her jaws.
the lake turned different shades of blue, green, reds, purples--depending on the day. water could turn into grime for all victoria knew. she really wished her mother was here to see the beauty in the movement. of course, the whole shift with the new leadership of bloodclan. it bothered some, but they needed someone who knew the land. the grey tabby was buried between cat tails, some frogs that happened to be a treat. although, the other feline had claimed the twoleg object. funny-looking play structure, but; it was taken. it had a different view points, much quieter from the twoleg place. it was rare to see them now days. perhaps, she should have said goodbye to her loner or kittypet friends.
life was just beginning to replenish on the clan territories, the weather was warmer, prey was plumper and more common, flowers were in bloom- it made her gush just thinking about all the kits that will be running around with the warmer seasons. her day dreaming was subsequently interrupted once her paw caught in a small hole in the ground and her face immediately met the grass and flowers she was enthusiastic about earlier. (elekrel rolled 1) the rabbit escaped from her jaw's jumping a mouse length away. her ears flickered back.
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OUT OF CHARACTER: this is a dice roll thread for primary trappers, rippers welcome. interested in having a different type of thread. content: leadership called out for a hunting patrol. victoria was picked to lead it, and choice four other people's characters (or more) were called to gather food for the evening. one of the lakeside cat's told victoria and her group to try the lakeside park for better luck.
FRESH KILL AVAILABLE: common: frogs, finches, thrushes, sparrows, pigeons. fish species such as trout(common), minnow, salmon, pike (rare), or carp(rare). shew / water shew, rabbits (rare). mice, squirrels, field mouse, rats. beetles, earth worms.
DICE ROLLER 1d20: https://rolz.org/ -- i aint cheating for the numbers, you should not either; all you do is "try/aim too" such as D&D rule set. So, if you want to do a really cool flip in the air and land on the other side of someone in game, your DM (dungeon master) will probably ask you to roll an Acrobatics check. In that case, you’d roll a d20, add any modifiers you might have, and tell the DM the final number, which will determine how well you flipped in the air. If you roll a 1, you’ve critical failed and probably fell flat on your face and injured yourself. If you roll a 20, it’s a critical success (usually just called a crit) and you probably managed several spins in the air before landing in the most amazing pose ever. (more information here)
elekrel, players (4/-):