/ please wait for HENNESSY - !
Bluebadge is perpetually stuck in the moments of missing a step on a staircase in the dark. His heart lurching in his chest and his mind preparing him for dizzying weightlessness and then pain. L'appel du vide, the call to self-destruction; the urge to jump and fall. He indulges in it every now and then, when he is certain of his own ability to land perfectly. It requires an awareness of self and surroundings that he hasn't fully mastered, but on some level it's sheer instinct. He blames his own blood for it. Of the many distasteful things Lirim had given him, this was one of the worst just because he couldn't escape it. He could control his eyes, his powers, his rage; he couldn't control instinct. Naturally, Bluebadge tries anyway. More often than not, he fails.
Today he has allowed himself to indulge in a particularly dangerous leap, approaching a rough-smelling canine that's only a bit taller than him but considerably larger. Stronger, he assumes, which had made the situation more of a gamble. Blue happens to like those these days. With a mixture of persistence, charm, and unsubtle bribery (the name had to be for something, right?), it paid off. The younger canine spends a good portion of the trot to Wind Haven's borders facing backwards, tossing warm, crooked grins and sharp-tongued comments on varying subjects (tell me you've taken a bath this century; I've never seen someone seem so grumpy about my company before; you looked like you needed a friend! I can be a friend) at Hennessy.
It was mostly just to keep him walking and to check that he was still there. "You know, you're not the worst company I've ever had on a walk," he offers conversationally, assuming he'll get nothing decent as a response. "Maybe you'll actually make some friends here. I still think you need them."