THE GOTHIC EMPIRE GUIDE ;; UPDATED 8/23

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    Greetings to you, trespasser. You seem to have come onto our lands, uninvited. We, unlike most other anti-clans, are more open to trespassers. Curious, isn't it? The reason is simple, if you truly think about it. We like the ones that are willing to break all the rules. We are not a clan that follows the usual nonsense of don't do this or that. We prefer yo live by our own rules and morals. Sure, we have rules here, but trust us on one thing; You will like it here. If you wish to listen to more about this wonderful world you wandered into, then follow me. If you do not, then I am afraid you will die here. After all, we have mouths to feed. Meat is meat. Even if it is from another sentient being. So, make your choice. If you do not, my clan will make it for you. After all, we are who we are. What else could one expect?


    credit for information in this guide goes to Velvyn, Inspire, Basset, and Wraith.

    © xredxpepperx

  • TERRITORY

    The codex guide can be found here.


    Flowers of all vibrant colors can be found throughout this hilly grassland. Small streams lace their way through the landscape, feeding their fresh clean water into small ponds dotting the meadow land. The water stays pure and the flowers stay spry all year long due to the herds of unicorns that roam the plains. Their hooves leave behind prints of flowers and each drink they take from the ponds and streams rid them of any impurities. They keep a healthy balance to the meadow lands and make it a suitable habitat for many different creatures. Though they are many, spotting one of these unicorns is quite a rare sight.


    Camp - The Gothic Empire’s camp is made up of a circle of small hills with a flat area within the circle. In the middle is a large mound that has a flat, plateau-like surface where the leader sits to hold meetings or make announcements. The inside of this mound is hollow and dips into the ground slightly, providing enough room for exceptionally large animals to live inside thus making it an ideal living space for the leader and next in line. Members live in elongated dens built along the inner side of the hills that make the camp’s borders, each den customized to fit the individual member’s needs. For members that before sleeping out in the open, bedding in placed in spaces between beds with compacted dirt, grass, and vines making a sort of overhang over their space to protect them from the elements. The entrance to camp is a single dip between the small hills that faces the center mound where the leader and next in-line lives, allowing them to see whoever comes in and out of camp from the entrance of the den.


    Defiant Willow - The Defiant Willow is an exceptionally large willow tree whose roots bursts through the ground around its thick trunk. These exposed roots create natural divisions in the dirt which make sections perfect for creating gardens. In these different sections, the healers cultivate and plants various herbs that are used to treat the members. The bark of the willow tree itself is also harvested by the healers, though they only take from the tree when it is needed. Beside the willow tree is a large stream that is both used to water the garden and acts as the Empire’s main water source. Members of the clan may also swim here to cool off during the summer months. Water-based events are also held here.


    Trampled Hollow - Trampled Hollow is a flat piece of land whose grass has been trampled and land softened in a circular shape. This area is mostly used for sparring and training, the softened ground preventing severe injuries from occurring. When it rains, the ground becomes slippery and muddy, thus providing more of a challenge for members when they train. Younger members may also play here if they are being too troublesome in camp. This area also helps host a number of the Empire’s events, because it is so spacious. This is also where prisoners may be forced to fight each other as punishment if executions aren’t held in camp.


    Peaceful Meadow - Peaceful Meadow as it is called, is a large portion of the Empire’s territory that is a host to a myriad of colorful flowers. Members may come here to relax, as the area has a wonderful calming scent due to the nature of the vegetation. These flowers are also important in ceremonial purposes and gifts for they are used to make bouquets or given as individual gifts. Depending on the flower used, the reception of such gifts can vary, so members are warned to be careful about what they pick. It is strictly prohibited to over pick or vandalize this area. Punishments are based upon severity, but they are harsh since this area is heavily adored by the group.

    © xredxpepperx

  • TRADITIONS

    Religion - Gothic Paganism is the religion the clan follows. Though it is not enforced. The ones that do follow the religion worship a raven statue with silverstone for eyes. believing that the stone grants dreams, visions, powers, and protects them. They offer sacrifices to the idol in order to preserve the clan and believe that angering the idol in any way will cause disaster. As such, witches are thought to be the most blessed members of the clan and are known to be the most valued to the idol.


    High Witch's Blessing - This is a blessing preformed for all new members upon joining. The clans High Witch will hold a gathering and welcome the new members into the group fully with a blessing. They will be given their first flower crown at this gathering. This earns the new member the right to enter the home of the group.


    Punishment - If a member deserves punishment, they are brought before the clan and whipped brutally before being dropped into the dark chamber. A den, with a rock before the entrance, that is under the leaders den. This is where they will be left for three days with no food or water. If they survive, they will be returned to the clan where they can chose death or repent.


    Oreak - A solemn holiday celebrated in the summer. This is held at the willow tree and weddings are often held in this season. Summer flowers are used for decorations and members will often add some summer flowers to their crowns as a temporary decor. It is associated with reunion and wealth. It is also associated with spruce trees and rubies. Celebrations last three days. Traditions include public intoxication, telling of stories, feasting and declarations of intent.


    Gash - A joyful holiday celebrated in the fall. It commemorates an act of cruelty. It is associated with loyalty, an agreement, and life. Traditions include private races and parties. This is the Empires Christmas. So, they will give gifts to each other and to their allies. Usually included in these gifts are bouquets, trinkets, booze, and other items.


    Solif - A joyful holiday celebrated in spring. It is associated with diligence and fertility. It is also associated with flowers, the color silver and sapphires. Spring flowers are placed in vases by the doors to each home. Children born in this season are considered blessed, get a title, and their own flower to match said title.


    Lof - A joyful holiday celebrated in winter. It is associated with silence and malice. Celebrations last from dusk till dawn. Traditions include public parades, dancing and acts of daring. The clan wears special perfumes that were made from the last flowers of summer.


    Bi-Yearly Ball - The Bi-Annual Ball is an event in which occurs twice a year where a large party is held for both allies and the clan. The event includes dancing, foods, booze, and games. Allies, upon arrival, are given a necklace of flowers as a sign of acceptance and welcoming. This time is used for the Empire to catch up with their friends and have a good time overall. Neutrals may even be invited as well, depending on their relations. Many plans could be made during the hosting of this extravagant party. Sometimes, there are themes or requirements such as the wearing of mask or certain attire.


    Blood Games -The Blood Games are a special set of games that is held once per year. Each season has its own set of games, three to be exact, and are used depending on when the games are held. The clan will capture members from other clans and use them as pawns in the game. The games are meant to kill, maim, or weed out the weak captives in various ways. Survivors move onto the next round until a winner is determined. A title will go to the member that captured the winning captive.

    © xredxpepperx


  • RANKS/TITLES

    HP RANKS


    Maîtresse[f]/Maître[m]

    Leader of the clan. their word is law and no one out ranks them.

    Loltene, penned by Velvyn


    Vice-Maître[m]/Vice-Maîtresse[f]

    Vice leader of the clan. Only answers to the leader themselves.

    tbd, penned by tba


    Adjointe[f]/Adjoint[m]

    Deputy of the clan. Will step up to Vice Leader when the time comes.

    tbd, penned by tba


    Sous-Ministre Adjoint[m]/Sous-Ministre Adjointe[f]

    Assistant Deputy of the clan.

    tbd, penned by tba


    Spécialiste

    Three ranks fall under this. Enemies[Ennemies{f}/Ennemis{m}], Allies[Les Alliés], and Training[Entraînement].

    tbd, penned by tba ; [Ennemies{f}/Ennemis{m}]

    tbd, penned by tba ; [Les Alliés]

    tbd, penned by tba ; [Entraînement]


    Haute Sorcière

    The lead healer and the lead poison maker.

    tbd, penned by tba [posions/torturer]

    tbd, penned by tba [healing/gardening]


    SHP RANKS


    Sorcière Noire

    These members are in charge of poisons and torturing.

    tbd, penned by tba

    tbd, penned by tba


    Sorcière Blanche

    These members are in charge of healing and gardening.

    tbd, penned by tba

    tbd, penned by tba


    Epées

    The stepping stone rank and guards for the clan.

    tbd, penned by tba

    tbd, penned by tba

    tbd, penned by tba

    tbd, penned by tba


    REGULAR RANKS


    Guerrières[f]/Guerriers[m]

    Warriors.


    Les Agriculteurs

    Raise animals/hybrid monsters and crops.


    Les Apprentis

    Apprentices.


    Les Enfants

    Kits.


    Prisonnière[f]/Prisonnier[m]

    Prisoners.


    TITLES


    Noble

    Members that welcome others often, or come off as friendly to outsiders.


    Executive

    These are the members that constantly have ideas, host games, and are all around useful to the Master.


    Intriguer

    Members with their wits about them and always seem to be planning.


    Clemency

    This title goes to those that show skill in healing, poison, or happen to be good with saving others in battle.


    Atom

    This title is for anyone that shows themselves as a spark of life to the clan. Be it in a good or bad way.


    Distorted

    This is a high honor and only given to the ones who are the most messed up in the clan.


    Redrum

    Given to the ones who win at the Blood Games or other Events.

    © xredxpepperx