The Kinship Circle Guide ❁ Updated December 1st

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  • THE KINSHIP CIRCLE

    && introduction


    The forrest provides you with shelter from the harsh climate, granting you with an opportunity to rest, only for a moment without worrying about the current ongoing weather conditions. Your tired paws have led you here, to the place you’ve heard rumors of being so welcoming to joiners. A place for the unwanted, the wounded, the fallen, the criminals. Being in this forrest gives you a sense of comfort. One that makes you feel at home. A sense of comfort and security you haven’t felt in a long time.


    The Kinship Circle, once a peaceful group, has begun to stary away from their “peaceful” approach, which has been another thing you’ve heard from the rumor mill. It’s something that draws you in, as you hope to learn the reasons behind all these changes. One that makes you continue to feel welcomed and at home, despite the group no longer being peaceful. You glance up with the sound of approaching pawsteps which soon come into view. You know that the choice is yours to make, and now. Do you stay, and join this group, or do you run, fleeing the Kinship Circle and this homey feeling forever?


    && ranks and titles


    Archdruid: The leader of the kinship circle. His/her word is law, and is to be obeyed at all times. This is the highest ranking member of the clan, and is to be respected as such. Usually there are two archdruids that lead side by side, however, there may be times when there is a solitary leader.


    Blackroses / penned by emms.

    tbd / penned by tbd


    Marshalls: The deputy(ies) of the clan. They are the ones who will step up should the leader(s) go missing or leave for a long period of time. These are also highly respected members of the clan, and should be treated as such. Their word is the second highest of importance.


    tbd / penned by tbd

    tbd / penned by tbd


    High Sage: The highest rank one interested in medicine can receive. There are no more than two that may hold this rank at a given time, however, if the archdruid(s) see potential in others of holding the rank, they may be promoted to that ranking.


    Kheleesos / penned by SilverHawk

    tbd / penned by tbd


    Sage: The medics of the clan. Like other clans, the kinship circle is taking a different approach on the subject of medicine and healing. This rank is separated from the other rankings, providing everyone an equal opportunity to climb the rankings. These members have knowledge and experience in healing, and trusted to care for the clan’s wellbeing.


    tbd / penned by tbd

    tbd / penned by tbd


    Paladins: This semi-high ranking is made up of the clan’s guardians. These members don’t mind diving into battle for the sake of the clan. They are the ones that are trusted to guard the clan, and prepare them in the rare instances that a battle arises.


    atlas / penned by ZHAR!

    Santino / penned by ??


    Counselor: This semi-high ranking is more focused on the physical side of things as opposed to the fighting aspect of the clan. They typically are the ones who are against violence of any kind. These are the members that are dedicated to making the kinship circle better overall. They make sure that everyone is happy, and that there are no rising issues within the clan. They are the ones who are more dedicated to handling the politics of things, and are no afraid of seeking out allies and enemies for discussions. Should new members join the group, the are the ones who take it upon themselves to help them fit in.


    tbd / penned by tbd


    Baron(ess): The stepping stone ranking of the clan. These are the members who have begun to show they can be trusted, and are loyal, worthy members of the clan. These members are most often the ones seen greeting new members, and keeping the clan thriving through open threads, and keeping old ones going. This is a semi-high position, and members holding this ranking don’t have any specific duties.


    tbd / penned by tbd


    Circlers: The general population of the clan. These are all the members who make up the clan’s greatest population, and are the sheer force of life within the clan. These members don’t have any major duties other than to keep the clan from falling apart. They will welcome new members, and post around in threads in order to keep things lively.



    Green Alder: Circlers under the age of 6 months who have begun to show promise in the clan.


    Red Osier: Awarded to new members who show potential / are doing a good job.


    Ninebark: Awarded to members who have proven their loyalty to the Kinship Circle.


    Wild Blackcurrant: Members who frequently assist the high sages and sages, or show a medical aptitude.


    Shining Willow: Welcoming and social members


    Jack Pine: Members who help maintain allies or performs well as an ambassador


    Wolf Willow: Members who posses excellent combat skills


    Whitesnowberry: Members who display significant ooc efforts: being welcoming and inclusive, developing their character, etc.

    && territory and landmarks


    The Mountains — The mountains make up part of the clan’s territory, while also protecting one side of their home from potential attacks. The mountains have a lake at part of its base, providing the clan with a source of drinking water, while also acting as a place to swim during the winter months. The mountains are often “explored” or used as a traininf location when trianing the younger members of the clan.

    ( ref / ref / ref / ref )


    The Forest — The forest takes upa vast majority of the territory, with part being more dense than the other portion. The portion of the territory that is most dense gives off eerie vibes which often cause hallucinations, and feelings of helplessness to name a few. It has been noted as unsafe to visit in the hours after sunset, or to travel through alone. The less dense section of the forest is where the camp, river, and various other landmarks are located. This part of the forrest is where members spend the majority of their time.

    ( ref / ref / ref / ref / ref / ref )


    The Camp — textheree

    ( ref / ref / ref / ref )

    && rituals and traditions and laws


    // currently no rituals or traditions


    laws here


    && history and politics


    Allies —

    • Shadowveil*

    • Solaris Kingdom*

    • The Blackheart Rogues

    • The Thunderlands

    • Amafali Heights

    • The Sanctuary

    Enemies — The Exiles

    Neutrals — All other clans not listed


    *Trial Alliances


    The Kinship Circle has resided in Homewood for as long as one can remember. The group was founded by a Cevursi named Atrius Salvum, and was a Monarchy for countless generations of Salvum after him. With "Salvum" meaning "safe" the Circle stayed true, and have a long reputation for being apeaceful, warm home for those in need.


    At the end of Revos Salvum's reign, he did something no ruler had done in the past. He named his youngest daughter, Eiva Salvum, his heir. Upon Revos' death, much of the Salvum's abandoned the circle, feeling betrayed. Eiva took up the position as ruler and enacted a great change to the Circle. She disbanded the Monarchy and put in place her own ranks. She then offered the surname "Salvum" to any member of the Circle who wished to have it, signifying that everyone in the Circle is to be treated as family.


    After the disaperance of Eiva, Blackroses took over the clan with permission of the only member left of the clan, Kheleesos. She is the current ruler of the clan, and is doing her best to restore the clan to it’s former glory.

    && links and faq

    001. Kinship Circle Discord

    002. Chatting / Plotting Thread

    003. Mass Adopts & HP Tryouts

    004. Weekly Tasks Sign Ups

    005. Ambassador Program

    006. Thread HUB


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