the fellowship of the silmarils sign ups (adv apps)

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    Long ago three gems known as the Jewels of Fëanor, or the Silmarils, were crafted by Fëanor, a Ñoldorin elf and High King of Ñoldor, from the essence of the Two Trees of Valinor; Laurelin and Telporion. It was said that no violence within the kingdom of Arda could mar or harm the Silmarils. However, they could still be destroyed for the Valar have the ability to break them open to release the light within. Recognizing their immense beauty the Queen of Arda, Varda hallowed them, so no mortal flesh, hands unclean, or evil could touch them. Fëanor would wear the jewels on his brow at feasts for others to see, but as he began to suspect his kin he no longer displayed them openly, allowing only his father and sons to view them. The great elf was exiled to Formenos, located in the hills north of Valinor, and the Silmarils were stored in a chamber of iron.


    Melkor, named Morgoth by Fëanor and the first Dark Lord, destroyed the Two Trees of Valinor. The Silmarils contain all the remaining light of the Two Trees. The Valar entreated Fëanor to give up the Silmarils in order to restore the Trees, but he refused. Morgoth killed Finwë, the father of Fëanor, and stole the gems, setting the three in his crown. Fëanor was furious at Morgoth and the Valar's perceived desire to take the gems for their own purposes. He and his seven sons swore that they would wage war against any being that withheld a Silmaril from them. A series of battles, named the War of the Jewels, took place in Middle-Earth, causing grief for the Elves and Men of Middle-Earth. Ñoldor had failed to retrieve the gems.


    One of the Silmarils was recovered by Beren, son of Barahir and Emeldir, and Lúthien, daughter of Thingol and Melian the Maiar Queen of Doriath, through great peril and loss. The stone was taken to the Valar of the west as a token of repentance. The Valar set it as a star. The other two gems were still in the hands of Morgoth. They were taken from him at the end of the War of Wrath. Two of Fëanor's sons, Maedhros and Maglor, stole the gems, but the jewels burned their hands in refusal of their rights of possession. In agony, Maedhros threw himself and his Silmaril into a fiery pit, embedding it into the earth. Maglor casted his into the sea. Thus, the Silmarils remained in all three realms of Arda — in the sky, beneath the earth, and within the sea.


    Thousands of years have passed and word of a wondrous gem being discovered beneath the Lonely Mountain by the great dwarf king, Thrór, has spread to all parts of Middle-Earth. They called it the Arkenstone. It became a family heirloom of Durin's folk. Many have travelled to the Lonely Mountain to have a glimpse of its beauty. Rumors about the Arkenstone being the Silmaril of Maedhros began to spread and allies and enemies alike look towards the Lonely Mountain. The gem was lost again when the dragon Smaug took over the treasures of the Lonely Mountain, but it was eventually found again by the most unlikely creature. A hobbit, named Bilbo Baggins, of the Shire found the stone and returned it to the rightful dwarven king, Thorin Oakenshield. The king, unfortunately, lost his life in the Battle of the Five Armies. He was buried deep under the Lonely Mountain with the Arkenstone, returning the Silmaril to the earth.


    The Silmarils remained undisturbed for another seventy years. Now an ancient evil has become interested in the gems. His name is Sauron. He is a fallen Maia and the creator of the One Ring. During Morgoth's reign of terror, Sauron was his most trusted lieutenant. After Morgoth's defeat, Sauron became the second Dark Lord and strove to conquer Arda by creating the Rings of Power. He was once defeated in the War of the Last Alliance by the last line of defense: Elves and Men under kings Gil-galad and Elendil. But now he has returned to power and seeks his One Ring and the Silmarils of Maedhros and Maglor — the Silmarils beneath the earth and within the sea for they are still retrievable. It is not known why the Dark Lord seeks the Silmarils, but the Elves fear that he will cause great destruction once he has them for they contain great power.


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    War is brewing. Sauron is preparing his forces to wipe out the free people of Middle-Earth. Orcs have overrun towns and villages, terrorizing everything that comes into their path. Sauron plans to dominate the entire continent and he needs the One Ring to do so. However, the One Ring has managed to find itself in the hands of another hobbit named Frodo Baggins. In order to keep the Ring away from Sauron it needs to be destroyed in the fires that once forged it. It must be taken to Mount Doom and cast into the fire. But the Elves have another concern. The Dark Lord has expressed interest in finding the last two Silmarils for reasons not yet known. Another quest must be organized to find the Silmarils and protect them until the One Ring has been destroyed and the Dark Lord defeated. Under the guidance of Elrond, Lord of Rivendell, a fellowship was created. The fellowship consists of three Men, two Elves, and two dwarves. And they shall be led by a Dúnedain ranger. Together they form the Fellowship of the Silmarils.


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    The Dúnedain Ranger [1/1]

    The Dúnedain are Men descended from the Númenóreans who survived the fall of their island kingdom, Númenor, and migrated to Eriador in Middle-Earth, led at first by Elendil and his sons. They are known as the "Men of the West". They settled mainly in Arnor and Gondor. After the fall of Arnor some of the Dúnedain became the Rangers of the North while the rest retreated to the Angle south of Rivendell. In the meantime, the Dúnedain in Gondor intermarried more and more with regular Men. Dúnedain rangers are tasked with a variety of duties. Some are stationed around the Shire, protecting it from the forces of darkness. Others patrol the northern lands, hunting and defeating any enemies they find. Rangers are skilled in a variety of weapons and rely on stealth as an advantage rather than an actual face-to-face confrontation. Due to their connection to the Númenóreans the Dúnedain have an increased lifespan and can live up to 250 years. They are also known to be wise beyond their years.


    Men [2/3]

    The race of Men was the second significant race of beings created by the supreme God, Ilúvatar. Men bear the Gift of Men, which is mortality, and therefore they age and die when their time comes, and are susceptible to illness and disease.


    Elves [2/3]

    The Elves were the first and eldest of the Children of Ilúvatar, and are considered to be the fairest and wisest of any race of Arda given sapience. Elves are very similar to Men. Unlike Men, however, they are immortal, in that their bodies do not age once they have reached maturity, so that they do not seem to become elderly or die of old age. They can be killed by physical injury however, or they may come to death from wasting away if after long eons of life they lose the will to live. Elves are (generally) unusually beautiful in face and body. There is little physical difference between males and females except that which is required for reproduction. They have far better vision and hearing than Men. They also have skills and abilities beyond what is possible for Men, and many can craft seemingly magical objects. Elves are light of foot and can travel long distances without leaving tracks. They do not require sleep, but are able to enter a waking meditative state to regain their strength which means they can be exhausted and tire. Although the Elves are more resistant to adverse environments and lack of food than Men, they can succumb to them thus Elves do require sustenance.


    Dwarves [0/2]

    The Dwarves were made by Aulë, whom they themselves call Mahal, meaning “maker.” Aulë was unwilling to wait for the coming of the Children of Ilúvatar, for he was impatient and desired to have someone to teach his lore and crafts. Therefore, he made the first Seven Fathers of the Dwarves in secret in a hall under the mountains of Middle-Earth. Dwarves are a short, stocky race, a little taller than hobbits but much broader and heavier. Most Dwarves had thick, luxuriant beards in which they took great pride, and often forked or braided them and tucked them into their belts. Dwarves are a proud and stern race and are made to be sturdy to resist the dangers of their time. They are physically very strong, have great endurance, especially in the ability to resist heat and cold, and they make light of heavy burdens. Dwarves live longer than Men, often up to 250 years.


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    1. If you want to join the thread but have not seen the Lord of the Rings movies nor read the books then that is perfectly fine. You are still welcome to join and I will be more than happy to bring you up to speed. Here are some links to help get an idea of what LOTR is about (click, click, click, click)

    2. No powerplaying without permission.

    3. No OOC drama. Please try to keep the drama in IC.

    4. This thread is advanced so try to have at least two paragraphs per post with good spelling and grammar.

    5. If you have low muse please let me know. It happens to me too I promise I will understand.

    6. If you are planning on being inactive for a bit because of school, vacation, etc. please let me know so I can control the amount of responses in the thread to prevent flooding.

    7. Please try to keep the genders even.

    8. Romance is allowed and encouraged. However, do not make it your character's only purpose to find the love of their life. They have a quest and war to get through first.

    9. You are allowed to make up to two characters. I know there are a limited number of spots but you are definitely allowed to make side characters.

    10. Feel free to share any plot ideas with me.

    11. When creating a dwarf character remember that all dwarves, both male and female, have beards.

    12. There is a rivalry between Elves and dwarves, so if you are playing an elvish or dwarf character make sure to make that apparent.

    13. All FF rules apply.

    14. Have fun! :)


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    1. eradan || 52 || male || men; dúnedain ranger

    2. idril || 1200 || female || elf

    3. piranus || 36 || male || men

    4. aerandir || 1300 || male || elf

    5. ferenor || 31 || male || men

    6. name || age || gender || race

    7. name || age || gender || race

    8. name || age || gender || race

    9. name || age || gender || race



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    The post was edited 37 times, last by leia ().

  • This thread is officially open!

    If you need help coming up with names for your characters here is an awesome link I found that lists all the names of Middle-Earth

    Click!

  • The post was edited 11 times, last by rinny- ().

  • I've only seen the first two movies so far, but this looks great. Hope that's okay.

    Would it be all right if instead of using an image I wrote out an in-depth description? I always feel weird using a real person as a character's image. ::)

    The post was edited 13 times, last by Jenner ().

  • The post was edited 1 time, last by marcola ().

  • leia - if it's alright, I think I'll edit my form so that I have an elf instead of a human? I wasn't digging the faceclaim I had used, and I found one that'd be absolutely perfect for an elf, and I think it'd be fun to play her out.

  • thicc wip



    *:・゚✦ NAME

    —— lyrics here *:・゚✦

    NAME 

    AGE 92 years old

    RACE Dwarf


    GENDER & SEX Cisgender male

    SEXUALITY 

    RELATIONSHIP/CRUSH N/A

    KIN 

    FRIENDS He enjoys talking to humans and wizards, primarily Gandalf (maybe?).

    ENEMIES Elves and orcs. Orcs just slightly more.



    APPEARANCE

    — hair

    — eyes

    — height


    PERSONALITY description here

    — positive traits 5 positive traits

    — neutral traits 5 neutral traits

    — negative traits 5 negative traits


     

    HISTORY 


     

    SKILLSET 

    WEAPONS

    FUTURE PLOTS


  • Finished! Hope it's alright! If something doesn't look right, tell me, we can work it out.

    The post was edited 1 time, last by Jenner ().