MORGAN
FULL NAME;; Morgan Henry Valrhys. Though he usually only goes by Morgan.
--- pronunciation;;
Mor-gan Hen-ree Val-Ree-se.
--- meaning;;
Morgan is from old Welsh Morcant, meaning "sea defender". Henry means "ruler". Valrhys is similar to the name Penrhys, meaning "child of Rhys".
SEX;; Male.
--- gender;;
Male.
--- pronouns;;
he, him, himself. Masculine pronouns.
--- sexuality;;
Chaotic Bisexual.
AGE;; 25, though facial hair and the considerable stress of the job means that he tends to look older than he is.
--- date of birth;;
October 17th.
--- place of birth;;
Wales, Great Britain.
--- birthstone;;
Opal.
--- zodiac sign;;
Libra.
SPECIES;; Human, though not considered so by some, considering the mutations he went through to become a hunter.
APPEARANCE;; wip. just see the faceclaim for now.
BLOOD TYPE;; Unknown.
RACE AND ETHNICITY;; Welsh, though from the age of eight, he was brought up in England, so that's a confusing one.
ACCENT;; Your average Northern English accent.
HEIGHT;; 5'11".
WEIGHT;; Unknown, but he has a lean build for his height.
HAIR COLOR;; Chestnut brown.
--- hair type;;
Slightly wavy.
--- hair length
Often around his jawline, he doesn't get it cut very often.
EYE COLOR;; Though he was born with brown eyes, the mutations turned them bright, bordering on neon amber-green. A giveaway sign that he isn't exactly human to most. (this is the one thing that the fc doesn't exactly fit, but ah well, Eoin Macken was the closest one I could get.)
SKIN TONE;; He spends a fair amount of time outside, so it's possible that he could get a slight tan if the weather's good, but his regular skin tone is pretty pale.
BIRTHMARKS;; N/A.
SCARS;; Quite a few, the most visible one curves around the side of his neck, and there's actually a 'dent' in his shoulder where it finishes, caused by fighting Guillaume and not backing down when he should have - that was one hell of a brutal sparring match. He has various others, but none are all too visible usually, he does have a set of claw marks where a griffon grabbed his left forearm, though.
TATTOOS;; None, not that he's never considered getting one, but it would be there for a hell of a lot longer than it would on most humans, so he doesn't want to do something stupid.
PIERCINGS;; He has the lobes of his ears pierced, but he doesn't usually have any earrings to put in them.
DEFORMITIES;; Mutations? The only physical change from that was his eyes.
CLOTHING STYLE;; He's not usually one to wear casual clothing, and is often seen in armour, ringmail and leather, things that can allow him mobility. He's not got a very fancy taste in clothes, though, having grown up a farm boy, so he usually wears plain clothes when casual clothing is necessary.
MENTAL STABILITY;; Reasonably stable. He's got nothing left really, so nothing can be used to send him off the rails.
MENTAL HEALTH DISORDERS;; None diagnosed.
HEALTH PROBLEMS;; None known. Living on the road doesn't exactly give you time to check up with a doctor, and the mutations would probably cover anything up anyway.
PERSONALITY;;
HISTORY;; He grew up on his grandfather's farm in a particularly underdeveloped part of North Wales, a normal child with a normal childhood for the most part, apart from when his father drank himself silly. Then his father would get violent, and his grandfather would turn a blind eye to it. This hostility from his father did nothing to make Morgan like him, and he in fact despised his father by the age of seven or eight. Things changed, then, possibly for the better. His father was out drunk and had wandered off down the road, only to be attacked by the local Manticore, and saved by a travelling Hunter. The only thing the hunter asked in return? 'Give to me the first thing you lay eyes upon when you get home. Deliver it here, tomorrow, at noon.' The first thing his father had seen with clarity after the attack had been his own son, curled up by the fire.
And so it was that at noon the next day, Morgan took anything he could carry, and the farm pony, and was delivered to that spot. From then on, he trained under Hunter George Theris, and was pledged to be a hunter of the supernatural for the rest of his life. Although thankful for being taken from his father, Mor can't help but dream about what could have been if he had grown up on that farm, with a normal life and not half as many scars. He was taken to Kilnnek Castle, the base of the hunters in the North of England, and for two years he was tasked with menial jobs such as cleaning halls, washing dishes, and cleaning out stables. When he was ten, however, it was decided that he was good enough to start training to be a hunter, and train he did, throughout most of his teenage years - studying various fighting techniques, alchemy in order to brew salves and potions to take down different types of monsters, though the most tedious thing to him was the reading.
He was seventeen when the rite of passage was given to him, and the mutations administered. His eyes changed drastically, his senses sharpened considerably, and it was another year of training before they said he was ready to go out alone. Since then, nothing much notable has happened, he's taken on minor contracts, but he hasn't even been to the continent yet (so he concludes that he can't be that well known/well travelled. This current contract is in fact the greatest he's had, going after an Elder Bruxa, a subspecies of Vampire known to be on par with a Higher Vampire, just more ugly. Not as ugly as an Ekkimara, but certainly getting there.
PARENTS;; Evan and Meredith Valrhys. Both are as good as dead to Mor, though, whatever their status might be. George Theris was a mentor, and something like an adoptive father to him, though he died at 85, fighting a beast somewhere in the mountains of Spain, and the local village refuse to give his ashes and medallion back until the beast has been slain (maybe a side-plot we can have?)
SIBLINGS;; None known, though he wouldn't be surprised if he did have. He does have a few fellow Hunters he grew up with, though, as is rather close to as hunters go, Guillaume and Sialva are just the two more notable ones (there will be mini forms/maybe full forms for these two because they might turn up?).
CRUSH;; N/A.
BOYFRIEND/GIRLFRIEND;; N/A.
HUSBAND/WIFE;; N/A.
PAST RELATIONSHIPS;; A few one night stands with various people, but as a hunter, whose lifestyle is very nomadic, he isn't exactly cut out for commitment.
CHILDREN;; None known, though it's not entirely impossible for him to have kids with one of his one night stands?
FACECLAIM;; Eoin Macken, more specifically in his role in the Merlin TV series.
THEME SONG;; N/A. I'm terrible with finding these.
OTHER INFORMATION;; He will always have on him his two swords - Eirlys (a silver alloy sword specifically for taking down monsters) and Bleddyn (a steel sword for taking down any non-supernatural opponent). He insists that all swords have good names, that have some kind of story behind it, and these two swords certainly do, though that story is for another time. As another little tidbit of information, Hunters can live up to 500 years old (because of the mutations, it is unknown why specifically), though they rarely do. In fact, a hunter getting to fifty without dying is a feat in itself and a cause for celebration. And the Bestiary of monsters will probably be kept on this thread.
ROLEPLAY SAMPLE;; N/A.
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