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He's nervous again. He hasn't been for a while now — a few days, maybe a week. Things had been alright in ColouredClan, but WindClan keeps haunting him. He doesn't hate them, but, well — maybe he does, in some irrational way. People didn't miss him when they had the other one. Red had, though. It's not that they're close, but he has the possibility of it, and that's not something the canine finds himself too willing to let go of. Maybe he's just clingy. He always has been. Now it was simply a matter of making it less obvious. Darkpaw had considered being stealthy about it, or simply walking up to Red again and saying... Something. Instead, the wolfdog finds himself sitting at the border like any regular person, though pointed ears twitch indecisively against his head. For now, he doesn't speak, simply blinking pale blue eyes and thinking about what the hell he could say when the other canine inevitably found out that he was here, too. It just made him weird.
/ mobile + phone is dying. ^^;
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GENERAL: [color=white][biography]
· Darkpaw | Dark | Prev. Darkpup | Boy Assassin
· Generally Aromantic Asexual | Uninterested | ♂
· Born February 19th | Ages Strangely | About 7 m.
· Phys: 6 m. | Social Exp: 8 m. | Phys. Exp: 12 m.
· Wanderer | No Clan + Rank | [no un/official titles]
PHYSICALITY: [color=black][reference] [color=white][human au]
★ WOLFDOG [birth/main] | health: 95% | in good condition
— greyscale canine, pale blue eyes, whiplash, lean. balanced.
— [color=white]court of owls symbol freezebranded on his upper left shoulder.
— eyes change to a bright gold when focused and in combat.
— current injuries: long cut down his cheek, nicked ear
EQUIPMENT: [color=white][weapon refs / minus swords] [color=black][armor ref]
· [i]accessories: nothing really, but a work in progress just in case
· protection: partial "gauntlets" on forelegs, work in progress
· weaponry: six throwing knives; two larger knives [rarely used]
STATISTICS: [color=white][stats] [color=white][skills] [color=white][perks]
· S: 5 P: 7 E: 6 C: 6 I: 7 A: 6 L: 3
· tagged skills: melee weapons, lockpick, medicine
PERSONALITY: [color=white][1] [color=white][2] [color=white][3] [color=white][4] [color=white][5] [color=white][6] [color=white][7]
· Main inspiration is Talon!Dick Grayson [45%]
· Base inspiration is young Bruce Wayne [33%]
· adaptable, clever, hardworking, methodical, protective.
· aggressive, ambitious, cold, competitive, distant, proud.
· abrasive, argumentative, calculating, critical, irrtable.
While Darkpaw likes very few people and trusts even fewer, he doesn't force rivalries, either. For the most part, he keeps himself at a careful distance from everyone else, and refuses to become attached. However, if you manage to earn his trust, he can prove to be a very powerful ally as time goes on.
Some part of him is still quite kind, however deeply it's buried, and if he's not on a job, you may find yourself confronted with a side of him reminiscent of how he was before the mix-up. He never seems to smile, much less grin, but there's a quiet camaraderie to be found in simply sitting with him and talking. As competitive as he had ever been, Darkpaw is prone to bursts of irritation when challenged, though there are times when it's softened to something almost friendly.
RELATIONSHIPS: [color=white][sad but relatable] [color=black][heartchart]
· Single | No Crush | No "Maybe" Crushes
· ½ ⅓ ¼ ⅛ ________ [info about ship]
· NPC x NPC | Gen 1 | No [Official] Mentor
· Not loyal to anyone; Untrusting; Few Friends
INTERACTION: [color=black][skills]
· Moderate Training | Good Condition | Medium Difficulty
· Will Start Fights | May Show Mercy | Capable of Killing
· Attack in [color=white]bold white, [color=black]bold black or plain bold
· Can powerplay peaceful or nonviolent actions.