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Something is wrong with him. He knows that. Something about him is off, there's a screw loose, there's something wrong. It doesn't bother him too much, though. He doesn't know enough for it to bother him, he doesn't feel enough for it to bother him. Last he knew, he'd been in WindClan, though — though he can't say what he'd been doing, exactly. He remembers Boypaw. Stevie. Redkit. Cherviltea. Sanctifiedpaw. Happykit. Corey. Kate. There are a lot of people to remember, but trying to think through them doesn't lead him anywhere in particular. There's no tug back to WindClan, though he's sure that he would prefer that place to this one, simply because it was familiar and the wolfdog tends to prefer familiar things. Familiar faces. But his gaze is stone-cold as he looks around, not even a faint hint of nervousness to be found. Nothing of who he had been before.
That's not entirely true. The six month old canine looks the same, for the most part, and underneath the blank exterior lies that same gentle energy and strength. Time ticks on, yet that side of him doesn't make an appearance as he sits and waits, carrying everything he needed strapped to his body. For now, Darkpaw doesn't speak. There's hardly a point in wasting his breath yet, though he supposes that this is a way to force the people here to waste theirs. That doesn't quite bother him, though he does clear his throat to possibly speed things up.
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GENERAL: [color=black][biography]
· Darkpaw | Dark | Prev. Darkpup | Boy Assassin
· Generally Aromantic Asexual | Uninterested | ♂
· Born February 19th | Ages Strangely | About 7 m.
· Phys: 6 m. | Social Exp: 8 m. | Phys. Exp: 12 m.
· Wanderer | No Clan + Rank | [no un/official titles]
PHYSICALITY: [color=black][reference] [color=white][human au]
★ WOLFDOG [birth/main] | health: 95% | in good condition
— greyscale canine, pale blue eyes, whiplash, lean. balanced.
— [color=white]court of owls symbol freezebranded on his upper left shoulder.
— eyes change to a bright gold when focused and in combat.
— current injuries: long cut down his cheek, nicked ear
EQUIPMENT: [color=white][weapon refs / minus swords] [color=black][armor ref]
· [i]accessories: things that do not affect combat
· protection: partial "gauntlets" on forelegs, work in progress
· weaponry: six throwing knives; two larger knives [rarely used]
STATISTICS: [color=white][stats] [color=white][skills] [color=white][perks]
· S: 5 P: 7 E: 6 C: 6 I: 7 A: 6 L: 3
· tagged skills: melee weapons, lockpick, medicine
PERSONALITY: [color=white][click] [color=white][click] [color=black][click] [color=black][click]
· Main inspiration is Talon!Dick Grayson [45%]
· Base inspiration is young Bruce Wayne [33%]
· adaptable, clever, hardworking, methodical, protective.
· aggressive, ambitious, cold, competitive, distant, proud.
· abrasive, argumentative, calculating, critical, irrtable.
While Darkpaw likes very few people and trusts even fewer, he doesn't force rivalries, either. For the most part, he keeps himself at a careful distance from everyone else, and refuses to become attached. However, if you manage to earn his trust, he can prove to be a very powerful ally as time goes on.
Some part of him is still quite kind, however deeply it's buried, and if he's not on a job, you may find yourself confronted with a side of him reminiscent of how he was before the mix-up. He never seems to smile, much less grin, but there's a quiet camaraderie to be found in simply sitting with him and talking. As competitive as he had ever been, Darkpaw is prone to bursts of irritation when challenged, though there are times when it's softened to something almost friendly.
RELATIONSHIPS: [color=black][click] [color=black][heartchart]
· Single | No Crush | No "Maybe" Crushes
· ½ ⅓ ¼ ⅛ ________ [info about ship]
· NPC x NPC | Gen 1 | No [Official] Mentor
· Not loyal to anyone; Untrusting; Few Friends
INTERACTION: [color=black][skills]
· Moderate Training | Good Condition | Medium Difficulty
· Will Start Fights | May Show Mercy | Capable of Killing
· Attack in [color=white]bold white, [color=black]bold black or plain bold
· Can powerplay peaceful or nonviolent actions.