So in most cases you come here and are given a plot, this wonderful device which outlines the story you will be experiencing as one of the main characters. This is different. This is a story where you will control one character, and most other variables will in fact fall to me, but it will be similar to other such threads, anyone besides you, or even you, can die or be greatly harmed. I myself will not have a main character, I will give you a brief description of each person's appearance, and maybe personality, when you first meet them. Who stays by your side and which side you join is entirely up to you, but just remember that if you put someone in danger, the danger is real.
You're in a small tavern investigating some rumors of an assassination plot, two years ago a press gang forced you into the military, after such a time you became used to being a soldier and when you returned you joined the local guard. The people in this town do not know you well, which is why you were chosen, you're fairly good at combat and know your way through diplomacy. The instructions given to you before arrival hinted that maybe the people in the tavern could have tongues loosened by ale. Your contact approaches you and sits across from you, a mug of ale in hand. He's about six foot one, his short blonde hair is unevenly cut, little do you know he cut it himself. A dagger of good size rests on his hip, and you can see the bulge of a short-sword hidden under his shabby brown cloak. He grins, his teeth are quite yellow, and you can't help but notice despite being a bit grimy and dirty he's not all together unattractive. His voice is gravelly, "So, you've come by to talk about your aunt?" 'Your aunt' was the code made to talk about Baron Pendington, the one in danger, just in case...