RIVERCLAN GUIDE & HP REQUEST! [updated 1/4/18]

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    Riverclan is known for their grace in water, beautiful pelts, and intelligence. We can swim and move in the water like no other, and we use this to our advantage. Outside of Riverclan, the other clans perceive us as stubborn and lazy, and even use insults such as 'fish-breath.' However, Riverclanners enjoy shiny and beautiful objects, even decorating our dens with cliquant shells and rocks. We hold ourselves to a higher standard than the other Clans; training our apprentices to swim and fish, as well as fight fiercely and cleverly. Riverclanners are the only cats that are taught and able to swim in the river, as we rely on it to keep us sustained. Our main source of prey is fish and wetland animals such as frogs.


    Riverclan lives on a large grassy plain, surrounded by a river on all four sides. The soil is rich and damp, causing many unique herbs and plants to grow here. During the spring, small ponds or puddles can be found where rainwater has gathered, and some even enjoy relaxing in these pools, as they are often warmed by the sun. Thanks to the river, we are one of the safest clans to live in in terms of raids and attacks, as the other clans fear drowning. Riverclan is located between ThunderClan and WindClan's territories. WindClan is to the northwest, ThunderClan and BloodClan to the east, ShadowClan to the far northeast, and Fourtrees and the Moonstone to the north.

    CAMP  Riverclan's camp is situated upon a sizable island surrounded by a stream, nestled in a cluster of tough reeds and trees. Due to it's location, it's not hard to defend the camp from invaders. In fact, the camp is rarely attacked due to the surrounding clans' fear of water. As many enemies aren't too fond of crossing the stream, especially during Leafbare when the thunderous currents result in death. However, the stepping stones across the stream allow for easy passage for many Riverclan cats. 

    TWOLEG BRIDGE  The twoleg bridge is a man-made structure that arcs across the river. It is connected to a twoleg path that leads to the Fourtrees. The other way leads to the suburbs. Often times, Riverclanners like to hang out underneath it and enjoy the shade it provides. Just past the bridge, the falls can be found.

    GORGE/FALLS  The gorge is located near the Windclan border, large and thunderous- a massive waterfall plummets into the belly of a large river many tail lengths within the steep drop of the gorge. This location is very dangerous and one wrong maneuver can lead a cat to their death, often times, apprentices are told to steer clear of the area.

    BEECH COPSE  The beech copse is where the apprentices are often taken to be trained. It is a small clearing surrounded by various deciduous trees. It is located to the east of the territories, and serves also as an arena for sparring.

    STEPPING STONES  Across the stream surrounding the camp, there are some naturally-formed stones that allow access to the camp without getting wet. The stones are generally flat, but are quite slippery. It takes skill and precision to cross them, but most Riverclanners can with no problem.


    Riverclan is a pro-clan, meaning the majority of it's members worship and believe in Starclan. Their traditions and worship revolve around this concept. The non-worshipping of Starclan is discouraged, but otherwise there are no rules against the worship of any religion. The only exception is the Dark Forest, which is strictly forbidden to go there and/or train there. Twisted and evil cats are sent there for a reason. Riverclan cats posses many skills and techniques that many other clans don't. Because of the presence of the river within the territory, the cats here have adapted to it and used it to their advantage. These skills learned and taught by their ancestors have been passed down to the clan and helped it flourish even during Leaf-bare, when most clans are famished.

    SWIMMING  Riverclanners are known for their prowess in the water. They move in it with grace and can even fight in it. Kits are first introduced to the water at an early age, where they can wade in the shallow stream that borders the nursery. Only when the kits are apprentice-aged do they learn to swim in the larger River, where the current is much stronger. Riverclanners who are clan-born tend to have very glossy and beautiful coats. The extra oils on them helps repel water. Clan-born descent also often have more pronounced webbed paws to aid them in swimming.

    FISHING  One of the most crucial skills taught by Riverclan is fishing. Every apprentice must learn, as fish are the primary food source of the clan. Riverclanners use their hooked claws to scoop fish out of the river as they pass by. They can do their either in the water, or waiting on the riverbank. Apprentices are taught both how to hunt on land, and fish. Many common fish found in the Riverclan river include trout, pike, salmon, minnows, guppies, perch, and many others.

    COMBAT  A pass-time of many Riverclanners is play water fighting. This seemingly innocent hobby can actually be training for possible real battles in the water with other clans. When there is a river nearby, Riverclan will always have the advantage in any battle. If the attacker isn't already at a disadvantage in the water, common and deadly battle move unique to Riverclan is holding the attacker underwater enough to weaken them and gain the advantage. Another move that is used to knock opponents over includes rearing up in the water and using the force of their body and forepaws and splash the attacker roughly. This is intended to weaken them as well as loose their balance and get caught by the current if there is one.


    Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.

    Do not hunt or trespass on another Clan's territory.

    Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.

    Prey is killed only to be eaten. Give thanks to StarClan for its life.

    A kit must be at least six moons old to become an apprentice.

    Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.

    A cat cannot be made deputy without having mentored at least one apprentice.

    The deputy will become Clan leader when the leader dies, retires, or is exiled.

    After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.

    A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.

    Boundaries must be checked and marked daily. Challenge all trespassing cats.

    No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.

    The word of the Clan Leader is the warrior code.

    An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.

    A warrior rejects the soft life of a kittypet.

    Each Clan has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the six. Each Clan must help the others so that no Clan will fall.


    Cats on their way to the Moonstone are allowed to cross other Clans' territories to get to their destination.

    Cats may travel on other Clan territories if they have something to report or ask for help.

    — Cats may challenge a weak or cruel leader if their Clan is in danger. If their leadership threatens the clan, the code expects a warrior to challenge their leader.


    LEADER The leader is the head of RiverClan, It often considered the highest, most honorable position that can be held in RiverClan's hierarchy. Leaders are responsible for overseeing all that happens in their Clan, managing Clan ranks, calling weekly Clan meetings. Leaders have nine lives.
    Current leader: Doestar played by globally

    DEPUTY The deputy is the second-in-command of the Clan, hand-picked by the leader. They are nearly always the leader's most trusted Clanmate. The deputy is responsible for reporting to the leader, and will become leader when the current one dies/retires. To become deputy, it is required that they be a warrior, and that they have had at least one apprentice. They organize the daily patrols, as well.
    Current deputy: Nightgaze played by Northern Downpour

    MEDICINE CAT The medicine cats, oftentimes referred to as the 'medics', are the healers of RiverClan. They heal wounds, counsel the leader, administer herbs, and interpret omens and prophecies. They have a very special connection to StarClan, and visit the Moonstone at every half-moon to seek guidance from their ancestors. They are respected by all cats in all Clans and are rarely involved in fighting. There may be multiple medicine cats at one time, but the maximum amount is usually two. They may not have a mate or kits.
    Current medicine cat(s): Larkthroat played by Grey.

    MEDICINE CAT APPRENTICES Medicine cat apprentices are medicine-cats-in-training. They are chosen by the medicine cats to learn the ways of healing. Unlike the other high positions, a medicine cat apprentice is not constantly required in the Clan structure, although medicine cats are expected to have a successor.
    Current medicine cat apprentice(s): n/a

    ELDERS Elders are those that have served RiverClan well and have retired from their warrior duties. The responsibilities of elders are to cover their deceased Clanmates with good-smelling herbs and to carry the bodies out to be buried. They are not required to hunt or battle, but they may if they wish. They are known to pass stories down to kits, and are the first to be fed, hence the warrior code.
    Current elders: UNLIMITED

    QUEENS Queens are she-cats who take a break from their warrior duties to give birth, nurse and raise their kits until the age of six moons. She may return to her warrior duties or choose to stay in the nursery to assist with the new queens after her kits have been apprenticed.
    Current queens: UNLIMITED

    WARRIORS Warriors are adult cats who have completed their training as apprentices. Their duties are to serve, protect, and feed RiverClan. Warriors are the last to be fed, with elders, queens, and kits being the first priority. They are expected to mentor apprentices. Senior warriors are older and more experienced than newly made ones.
    Current warriors: UNLIMITED

    APPRENTICES Apprentices are the warrior trainees of RiverClan. They are working hard to learn how to hunt, fight, patrol, and serve their Clan under a mentor. Their names end with -paw, and they must have been trained by a mentor in order to earn their warrior name. Apprentices are typically aged 6-12 moons, with exceptions.

    Current apprentices: UNLIMITED

    KITS Kits are the babies of the Clan. They are often doted on and are loved by the Clan. They are apprenticed at six moons unless something prevents this. Their suffix is -kit. Kits are not permitted to leave the camp by themselves [but some rebels do anyways].
    Current kits: UNLIMITED


    The request can be used for anything! This includes injuries, joiners, characters on the border, and more.

    1. HP NEEDED;
    2. REASON;


    Guide 2.1 written by Sublime, partly written by rinnie. Credits to the warriors wiki and old guide (coded by Emerymontrue + edited by dandelion and globally and kaizoku) for information.

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    [center][color=white][b]I [i]LOVE [/i]THE THINGS YOU [color=#E32424]HATE [/color]ABOUT YOURSELF
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    [size=9pt]RAINTALON xx TRAD.RIVERCLAN[/size]

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    [spoiler=mobile tags - last updated 7/12][justify]GENERAL
    • NPC xx NPC
    -Gen 1
    • Female | She/Her
    • Physically 21 Months | Spiritually 21 Human Years Old
    • Ages on the 1st | Born April 1st
    • Single | No Preference
    • Warrior of Riverclan
    • Mentoring Honeypaw | Mentoring Silverpaw
    • Visionary | Strong | Proud | Protective | Loyalist

    • Dark Grey-Brown Domestic Medium-Hair Tabby
    • Pale Blye Eyes

    • Physically Hard | Mentally Very Hard
    • No kill, capture, or major injuries without permission
    • Attack in bold white or risk being overlooked.
    • Friendly or non-harmful actions may be powerplayed

    • Physical: 100%
    • Mentally: 100%
    • Strength: 100%
    • Speed: 100%
    • Agility: 100%

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    [center][b][size=3]why are we so human?
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