~stretches first two oc's updated Veragrey is now male and there is further explanation to his weaknesses also understand as long as he doesn't push himself past his limits he is fine. if you still need another male oc let me know.
ωнєяє тнє ƒαιяιєѕ gσ - α ƒαιяу тαιℓ яρ (ѕιgη υρѕ) *ѕємι-α∂ναη¢є∂*
This is an archived version of FeralFront. While you can surf through all the content that was ever created on FeralFront, no new content can be created.
If you'd like some free FeralFront memorabilia to look back on fondly, see this thread from Dynamo (if this message is still here, we still have memorabilia): https://feralfront.com/thread/2669184-free-feralfront-memorabilia/.
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Okay, before I forget everything:
@ToxicSoldier- Here are the things concerning Ara that I really need you to change so that all can be fair.
1. I would really appreciate it if you would just get rid of the pheromone magic altogether. In a sense, using the pheromones to create illusions is the same thing as creating shadow clones for illusions against enemies. It is actually that magic in itself that both kid and I find it to be overpowered, considering your character is not an S-class mage. With that magic being removed, that means that you can't have your first ability and the last ability will have to be changed a bit, since like I said, the shadows can serve the same purpose. (Also, any weaknesses having to do with pheromones will have to be either removed or changed so things don't get confusing if someone *namely me* has to refer back to your form after a while)
2. In the Night Stalk ability, there is a time limit on the "invisibility" correct? Please do make that specific.
3. When creating shadow weapons, please do not make them "nearly unbreakable". If you fight against that weapon, there will be a harder chance in gaining an advantage. All weapons deteriorate at some point.
4. When using the Nightmare dome (like I said, please remove the pheromone aspect), make it so that it is possible to escape. S-class mages will have learned to trained their mental state into knowing what is real and not (I'm not saying it will work 100% of the time, but there needs to be a chance). You also said that using the spell is harmful to the user correct? You DO NOT have to do this, but I think it would make sense if even when the spell in ineffective, the user still gets some harm done to them.
5. Finally, you mention how light can weaken the dark spells. Currently, we don't have any light mages (we will get a lightning dragon slayer I assume, but keep reading) and most of the time, especially during the exams/trials, battles will be during the day, so that will seemingly almost always affect Ara's magic.
And then for Scarlet, I agree with kid , it looks really good, you just need to add more weaknesses (refer to kid 's last post)
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Oh yeah, I realized I wasn't specific when I said what type of mage you are. I'm assuming if you are a regular mage, that means you are an S-class trial participant? If we ever run out of participant spots, we can always add a few more.
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Character Information:
[img width=293 height=510]http://vignette1.wikia.nocooki…/latest?cb=20140322221712[/img]
Name:
Ethel StormGender:
FemaleAge:
16Appearance:
Ethel is a pale skinned 16 year old girl with blood red eyes. Her hair is milky-blue and hidden by the giant hood she wears, making it hard to estimate the length outside of her spiked bangs and curly side-hair that sticks out of the hood.She wears a black dress with white accent and a three-layer ruffled skirt held with a big black belt with multiple studs and buckles to match her big collar, which usually covers her mouth. The chest, sleeves, and hood are blue and have many black and silver buckles and belts all over them. Also worn are black fingerless gloves, black boots with four belt straps on them, and black and blue horizontal striped stockings with two belt straps on each leg.
Guild Mark Color/Location:
Milky Blue + On her left thighRank (S-class or regular):
RegularPersonality:
POSITIVE TRAITS
Being adorable?
Split second decision making
Can think on her feet well
Despite her cold exterior, she is rather sweet and means well
Bonds with people easier than one might think and easy to befriend. Just give her a cookie
Puppylike when happyNEUTRAL TRAITS
Stubborn as a donkey
Clingier than one might believe (not sure if this goes here or in the negatives?)
Easy to bribe (once again, cookies)NEGATIVE TRAITS
She means well, just fails on delivery
Confused easily/a little air-headed/distracted easily
Acts more like a child than anything
Doesn't read people/atmosphere well
Sometimes speaks too softly to be heard
Can confuse with her shortening sentences, sometimes leaving out great detail or important detail which might confuse whoever she is talking toWRITTEN PERSONALITY
Ethel has a cold, machine-like personality. She often speaks in a somewhat soft voice and her sentences are very succinct as she believes being concise and to the point is a far more efficient manner of speaking. Ethel has shown to be rather naive as well, almost ignorant of the world and as such is rather easy to manipulate or confuse with 'non-logical' topics.
She has also shown to like being petted, praised, spoiled, etc. Ethel also refers to herself in the third person for some reason
QUIRKS
Refers to herself in the third person, will start purring when petted and is obssessed with cookies. Also loves a cuddle
PHOBIAS
Afraid of electricty and closed spaces
LIKES
Cookies, being spoilt, sweet foods in general, being alone
DISLIKES
Loud people, annoying people, normal people, people who don't spoil her (to a lesser degree XD)History:
Ethel is the youngest of three siblings, one older sister and older half-brother whom had been conceived during a night of heavily drinking at a party with friends.
Her mother was a wealthy merchant, her father a soldier in the military.
Soon after she was born, her mother found out about the 'affair', and thus the half brother, and filed for divorce with her father. However during the process her mother and older sister feel deathly ill.
Still madly devoted to his soon to be ex-wife, her father pleaded with several medical wizards and doctors to help cure her. None could help, and with nowhere else to turn to he went to the nearby church for help. After being told that to leave his wife and sick daughter at the church since their healer wasn't going to be back till the next day and this would allow him to see them as soon as he got back, he returned the next day to the heartbreaking news they had passed away during the night shortly before the church healer returned.Grief stricken her father took the three year old Ethel and travelled Fiore in search of her half brother and his mother. He searched fruitlessly for years only to find out that the mother had passed away years ago and her son had been put into a nearby orphanage.
However when he got there, he was too late. The son had already been adopted and the orphanage, with the father having no proof to the claim that he was the boy's real father, refused to tell him who adopted him.This was when Ethel was nine and soon after her father began to train her to use weapons using his military training, because at this stage he was rather crazy and decided that the best way to protect Ethel was to train her to protect herself. And the soon she started, the better right?
After being put through a few years of vigorous training she eventually became somewhat skilled with daggers and short bows, due to her petite frame her father had only been training her light weapons. When she was fourteen her father brought her a book from a rather shady merchant only to soon find out it was cursed. This was the grimoire which gave Ethel her the forbidden Constitution Change magic.
It would seem that his mistake was the last straw on his mentality as he finally lost it, freaking out and leaving Ethel by herself despite the young girl crying out for her father as her body began morphing without her consent.
Soon enough she learned to control her magic, and sometime later joined Fairy Tail.
Strengths:
Versatility is her main strength
Able to think quickly and clearly on her feet without allowing her feelings to greatly affect her decision makingWeaknesses:
Bringing up her past. She will avoid the subject at all cost, generally going into a complete mental blank if someone pries too much or actually knows about it
Cookies. Her main weakness is cookies, you can bribe her/trick her by offering her a cookie.
Depending on her current state, her other weakness may varyFamily:
Pyro Storm (Father/MIA)
Aqua Storm (Mother/Deceased)
Unknown brotherOther:
1. Protect your nakama
2. Generally pretty active, but it varies. During the week work a lot but should still be able to get a post a day in.
[hr]
Magic Information:Magic Type/Name:
Composition ChangeMagic Information/Spells:
Ethel was given the ability to change her bodies composition by a cursed Grimoire rather than any specialized training or awakening. Her body, when changed, acts similar to that of Juvia's (with obvious differences with different elements) and she can control, to a point, the element her body is made up of (however most of it is just generic element manipulation, nothing too big).
Her current changes are:
Iron, Water, Fire, Wind, Granite and Ice however she can change her composition to anything she touches so she can/will gain more.
Each form has it's own strengths/weaknesses:
Iron-Defense (5/5 Stars), Offense (4/5 Stars), Speed (1.5/5 Stars). Weak to electric magic, strong against physical based mages
Granite-Defense (4/5 Stars), Offense (3.5/5 Stars), Speed (3/5 Stars). Weak to no magic physical based magics, but strong against liquid based magics
Water-Defense (3.5/5 Stars), Offense (3.5/5 Stars), Speed (4/5 Stars). Weak to ice and electric based magics, strong against fire and metallic based magics (along with any dirt based magics)
Fire-Defense (2.5/5 Stars), Offense (5/5 Stars), Speed (4/5 Stars). Weak to water magic, strong against any sort of grass/plant based magic or gas magic. Varies against wind magic
Wind-Defense (1/5 Stars), Offense (4/5 Stars), Speed (5/5 Stars).
Ice-Defense (4/5 Stars), Offense (4/5 Stars), Speed (3/5 Stars)Magic Strengths:
Versatility and flexibility in that it gives her a wide variety of options and her ability to change it's weaknesses quickly can confuse enemies
It's healing ability is quite handy (but it drains her the more serious the wound obviously)Magic Weaknesses:
Differs, however she will always have at LEAST one weakness. If she changes to iron for example her main weakness is electricity (or similar magic), as well as extreme heat (e.g. hot enough to melt iron), however if in her fire form her weakness is neither of those, in fact extreme heat will power her up. But her weakness is instead water, and to a point wind and earth.
If she runs low on magic power she will start to 'fade away' to the point where if she runs out, she vanishes completely and will dieOther Magic Info:
Anything she touches she can add to her changing ability, however she cannot become animals or specific items (e.g. cups) just the element(s) which make up said item. She can also not be more than one element at a time at this stage in time. However her magic can allow her body to be up to three at any given time (as a max)
She can transform into any element she touches straight off the bat, but must also train to properly use said element, and slowly go up by changing parts of her body at a time (e.g. if she touches gold and transforms into it for the first time, then she will start with only hands. Then once that is mastered, feet. Then once mastered, both. Etc, etc until fully mastered a complete transformation) otherwise her magic can fluctuate and go out of control entirely.
Note she has yet to fully master wind and fire due to their complexity, and struggles transforming back from granite.Having another character on the way as well, however how good is this? Anything you want me to change just let me know (I hope I explained her magic well, it's kinda hard to explain it)
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Just a quick FYI: I'm at my grandparent's until next Friday (?) helping out at my aunt's VBS. I know kid is in another state but I don't know for how long. Please hang in there guys, I don't know how often I'll be able to check up on forms and answer questions, but I will try. I can't really right now, but I wanted to update y'all. Thanks c:
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[hr]I managed to get some time in right now, but I can't have service all the time. As Anime said, we're both busy but we will try our best to manage. I, for anyone curious and to just clear things up, will be gone until next week. For now, I can just write up a short post.
@Lunarlord - She looks great, but again we have a lot of female characters right now. If there's a chance you could change her into male I'd appreciate it (or if your second character could be male).
- Is she going to be an S-class participant?
- I'd also like if you could go into more detail about the characteristics of each element she can change into, like the pros and cons. If you could even remove some of the elements for now, it'd be nice. She has a lot of elements just at this moment; dialing that down to where she gets some of them later would be nice.
- And she doesn't get the ability to change into what she touches right away, correct? Like she has to train with that element before she can actually use it?
(Sorry for so many questions, I'd just like if you could give more detail in her magic abilities)[hr]
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you do not type here. this is just to make the effect of the side scrollie thing.
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Can Mes be a S-Class participant? (If he's accepted of course)
Character Information:

Name:
Mes StallarGender:
Male (Genderfluid)Age:
21Appearance:
Mes is a tall man (Standing at 6'1") with long white hair that ends at his mid-back. He wears tight black pants that are ripped at the knee's and they are tucked into a pair of heeled knee high brown boots. He wears a plain white dress shirt with a button up black vest over top of it. He also usually is seen with a brown coat that reaches his mid thigh. On his fingers are four steel rings (two on each) and his right arm (under his jacket and dress shirt) is metal plating to protect his arm.Guild Mark Color/Location:
Green in the middle of his chest under his collar boneRank (S-class or regular):
RegularPersonality:
Mes comes off as a confident man who enjoys having fun with his guild mates, however, he is unhealthy and can be self-destructive (drug wise). This man is an overly trusting person who gets taken advantage of easily. He does his best to impress his guild mates and is always helping those in need.History:
Mes is the middle child of three in a poor family of five. He has an older sister, Cynth, and a younger brother, Yvel. Mes was a sick child who was bed ridden until he was 12. His parents weren't sure what he was sick with and none of the local healers could find a cure. Mes' parents had to give up looking for a cure due to not having enough money to request for a better healer. On his 12th birthday, Cynth began teaching him magic-even though he was sick. She believed this would make him feel better, if not physically, at least mentally. Cynth had been teaching him light magic, creating small bursts of light and heat. Five months into teaching Mes, he unlocked his own unique magic by accident. Meditating wasn't unusual for the two- Mes could sit up in bed and it seemed it was having relatively positive affects on his health. It wasn't uncommon for Mes to meditate on his own, however, this time was different than usual. Magic engulfed his body and changed his form into a bird like creature, this would later be known as his Light Caster form. His parents came upon him in this form and were terrified before realizing that it was their little boy. With the help of Cynth, Mes was able to release his body from the Light Caster form and return to normal. With the discovery of his new magic he and his family also learned that he was fully cured. Although he never could breathe any easier, he was able to go outside and see the world. When he turned 16, Mes had become stronger with his magic and left home, looking for a guild to join-That Guild was Fairy Tail.Strengths:
>Fights fairly well with ranged attacks but knows some close defense
>In cases when his nakama are hurt or in danger, Mes' will to fight grows stronger
>When fighting in forests, Mes has the upper hand. His Nature Spirit form allows him complete control in those environmentsWeaknesses:
>Mes doesn't have a lot of Stamina and can sometimes be in the way during a fight
>Mes rely's on speed, any attacks on his legs can impair him and leave him unable to fight
>Mentions of his drug addictions surprise him as he's assumed he's kept it hidden. He becomes very closed and wearyFamily:
>Yvel Stellar - Younger brother - Alive
>Cynth Stellar - Older Sister - Alive/Missing
>Hestia Stellar - Mother - Deceased
>Luxen Stellar - Father - AliveOther:
>Protect your nakama
>I'm on Break right now but I'll tell you all when I'm back in school. I will also tell you when I'll be unactive (such as when I have work and such)
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[color=black][font=georgia]Magic Information:Magic Type/Name:
Nature Take OverMagic Information/Spells:
Nature Take-Over is just like Beast and Animal Take-Over except it's been made uniquely by Mes. It allows him to take three forms: Light Caster, Nature Spirit and, Dragon King.Light Caster Mes is covered in black feathers. They cover his genitals, parts of his arms and legs along with his face and chest. His hair turns a deep black and blends in with these feathers. Two large black wings also form. The feathers on his chest make a crack like appearance where a bright light can be seen glowing from. This light may or may not be concealed lightening. This form is for stealth and high powered magic attacks containing lightening. This form can last up to 20 minutes.
Take Over: Light Caster's Gatling Gun: The user shoots out a series of sharpened feathers at their foe almost like bullets from a gun.
Take Over: Light Caster's Grand Carnival: The user shoots out thousands of sharp feathers that circle the foe as if it was a cyclone. It attacks from all angles
Take Over: Light Caster's Night Walk: The user sinks into the dark of night and is able to quietly sneak up upon their foe, however, a trail of fire fly like lights follow their path
Take Over: Light Caster's Secret Art, Arrow of the Golden Nova: Amplified with magic, the user uses their body as a living projectile and launches themself at the foe with a great speed.
Take Over: Light Caster's Fire Fly: The user Lights up their body with a bright flash of light and temporarily blinds the foe. This makes for a great escape or a great moment to attackSimilar to this-->
[img width=352 height=510]https://s-media-cache-ak0.pini…05d47395cb05a4bc6b5e5.jpg[/img]
Nature Spirit In this form, Mes' hair turns a pale green at the tips and is braided with flowers and wild life thread throughout it. A pair of stag antlers grow from his head and his ears become pointed. His legs and genitals are covered in a thick dark brown wolf pelt and he has a long wolves tail. His nails are long and his teeth sharp. Mes is in his bare feet and has thick vines growing up his legs and body. He's gained a animalistic form. This form is used for healing and nature attacks. This form can last up to 15 minutes.
Take Over: Nature Spirit's Call of the Wild: The user lets out a shrill shriek. This calls upon wild animals in the nearby forests to fight for them
Take Over: Nature Spirit's Fairy Wind: The user calls upon great winds to heal others of wounds. They only heal small wounds and can heal themselves
Take Over: Nature Spirit's Growth: The user physically has to touch another person or animal to heal deep and fatal wounds of others. The user cannot heal themself
Take Over: Nature Spirit's Forest Frenzy: The user controls the forest and uses it to their advantage. They can attack using all plants and even the streams.
Take Over: Nature Spirit's Secret Art, Infinite Carnage: The user calls upon the forest. Roots and all sorts of plants turn into plant beasts (Lion, Tigers, etc.) and attack the foe, not stopping until the user runs out of magic or the foe is defeated.[color=black]Magic Strengths:
>Light Caster allows Mes to light caves, hide in the dark easier and, fly silently
>Light Caster uses extreme heat and electricity, there are the possibilities to burning others
>Nature Spirit allows Mes powerful healing abilities and control of nature
>Nature Spirit can call for the help of wild animals that are willing to fight for himMagic Weaknesses:
>Light Caster has a glow from it, therefore it is easy to spot Mes in the dark if looking closely. There is also a trail of light particles (almost like fireflies) trailing behind him
>Nature Spirit can be defeated easily with Fire magic and can cause Mes to lose control, he could hurt his guild mates in a blind rageOther Magic Info:
>Nature Spirit is one of Mes' most used forms -
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[hr]Cloud - He can most certainly be a participant. I will note that there is a spot reserved for him there. I think his magic is pretty neat, but could you maybe explain a bit more in his attacks he can use in his forms (I know Dragon King is mostly physical attacks but in reference to the others)? And maybe expand on how long each form lasts and such.
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you do not type here. this is just to make the effect of the side scrollie thing.
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what about mine?
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[hr]@ToxicSoldier - Oh I'm not sure. Anime pointed out a few things but I haven't heard anything that you changed it to what she asked. I haven't checked either, and I'm kind of rushed at the moment so I can't check it out. I haven't accepted anyone because of this. So please just be patient and I will try and get things going for right now.
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you do not type here. this is just to make the effect of the side scrollie thing.
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I've added things for the attacks and time's and such just like you asked! Take your time tho, I'm in no rush :)
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Character Information:
[img width=382 height=510]http://data.whicdn.com/images/46799609/original.png[/img]
Name:
KuraiGender:
MaleAge:
16Appearance:
Kurai is very short for his age. He has a lean, lithe figure and he looks younger then he actually is. He also tends to look more on the fragile side a lot of the time. Kurai has blood red eyes and Raven black hair. His usual attire is as seen on the picture, the long, black coat with a white fur trim. He usually wears his hood up and it has cat war slots at the top.Guild Mark Color/Location:
Black & Right above his belly buttonRank (S-class or regular):
Regular but hoping to become S-ClassPersonality:
Kurai is a very shy wizard. He doesn't usually socialize with others and when he does he usually stammers and stutters because he never knows what to say. He gets embarrassed easily, as well. Manipulated very easily too. He can also be seen as a crybaby at times.History:
Kurai grew up with his magic. He also grew up on the streets; and in a hostile area. He grew up not really talking with anyone; leading him to be Socially Awkward. He also grew up stealing. Because he never really talked to any other, he never knew how to deal with his emotions when he moved into a town with more lively people. Thus can cause some outburst of emotions as times; which mainly would just lead to crying.Strengths:
-Areas that are dark
-When he can't see; he trained his other senses to be as good as how his eyesight is
-He has impeccable speed
-Skilled at wielding most weapons; Mainly a Scythe and Sword
-Skilled at using his magicWeaknesses:
-Easily manipulated
-Emotionally weak
-Physically weak; not including his speed
-Gullible
-Areas where there is no darkness and he's drainedFamily:
UnknownOther:
He has kitteh eats and a kitteh tail :3
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Magic Information:Magic Type/Name:
Caster/Lost/Slayer Magic: Dark Devil/Demon Slayer (It's actually different from a Shadow Devil/Demon Slayer, by the way.)Magic Information/Spells:
Darkness Demon Slayer Magic allows its users to produce and control darkness element from any part of their body, which can be used in melee combat or for other purposes.
This, like any other Demon Slaying Magic, can allow the user to transform into a demon. They also, like any other slayer, can absorb that of their element. Anything that is of the darkness element can these slayers absorb.Dark Devil's Wrath~ This is the standard breath attack for the Demon Slayer. The user takes a gasping breath of air and releases a destructive blast of black/red/purple darkness.
Dark Devil's Blade of Destruction~ User generates a powerful sword made out of darkness. Or can channel this magic to power up their own blade; turning it to a red and black colored sword. This sword has some unique spells that can be accessed once it's equipped, but ones mainly like a slash. Can be used for defense as well.
Dark Devils Scythe of Doom~ This calls upon (or powers up) a powerful Magic Scythe. This Scythe may not be called forth if there is another weapon on the user in use. Able to use a few unique spells, but ones mainly like a slash. Can be used for defense as well.
Dark Devils Barricade~ User creates a wall; a barrier, a barricade, around the user. Shielding them from attacks. This will either wear down fast or the vast amount of energy it takes to keep it up will become too great.
Magic Strengths:
-Night, when there is the most darkness
-Places that are filled with awful thoughts and emotions
-Good defensively and offensively
-Battling anyone with the same elementMagic Weaknesses:
-Where there is no darkness
-Everything is pure around
-Intense Sunlight
-When up against physical strength usersOther Magic Info:
His darkness magic makes him always want to stay out of the sun. During the Full Moon at night, his speed increases. Only on the full moon, though. Once the weapons are broken; they have to be summoned again and will take longer to summon. Plus, will use up more magic energy each time used.
I'm sorry if this looks rushed or anything. If you find any errors, I'll be sure to correct them! :3 -
I am back! I'm getting on to going over forms some more right now. Sorry for the wait everyone!
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@Toxic-Yeah, like Kid mentioned, from what I've seen, you haven't fixed or answered what I asked you to. Mainly, you still have weapons in the 'Shadow conjure' spells as "nearly unbreakable". Also, you didn't answer my question about being able to escape from the Nightmare Dome (depending on the target's mental strength). Those are what I really need to be changed and/or answered before I can accept your form.
@Lunarlord- I really like your form, but like Kid said, maybe you could remove 1 or 2 currently known elements (seeing as they aren't S-class) and list some pros and cons. Or just like you did with the iron, list a weakness and we'll see from there.
@Cloud- I know you said that you wouldn't really use Dragon King mode all that much, but knowing that you could use it, I really don't like the idea of you having a "Dragon Mode". This is because you are just an S-class participant and even though it only lasts for 2 minutes, that is (in my opinion) too overpowered for my liking, even if I apply it to an S-class mage. Also, please to refer to Kid's post about your form because they get a say too. Aside from that, I really like your created magic! I'm excited to see it in use.
@Frost- Okay, so here's the thing about your magic: Both Kid and I find all of your magics to be the same type of thing, so if you could combine those into one, we'd appreciate it. Also, we don't really like the idea of the power gems because they don't really correspond with the magic used and it's not really fair that the weapons of darkness can just reform after breaking. Even with requip weapons, if they break, you have to wait a while for them to be restored. It's not often someone can nullify your magic, because of the sheer diversity between them. Finally, because the character is part cat, do you have some more increased senses or stats that come with that? If so, maybe you could lower those stats because of the already powerful magic.
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Animegirl256 Alright! I'll just get rid of it. Doesn't really bother me much. Also, I did refer to Kid's post and make the changes they recommended! I'll go fix it up :)
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@Cloud-Thank you for fixing your form c: You are accepted!
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Animegirl#53564
I changed it! Also, it doesn't really higher any stats besides just a better sense of smell and better hearing^^.
Sorry for the errors!
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[fancypost bgcolor=#2E2E2E; border: none; height: 1px; width: 450px; margin-left: -15px; margin-top: 5px; font-family: timesnewroman; font-size: 10px; color: #585858; line-height: 10%; box-shadow: 0px 0px 3px 1px #2E2E2E; text-align: center;]"Why were we fighting again?"[/fancypost] [/fancypost][align=center][size=6pt]✿ anemone
[size=14]Lightning[/size]
[spoiler][glow=darkblue,2,300][i][font=times new roman] “Lightning, lend me your power,
So that all who defy me can’t help but to cower.
Show me the secret to shoot a great blast.
Anyone who faces me will be sure to not last.
Lightning crackles.
Thunder cackles.
Release said power from its invisible shackles."By xXFrostedSoulXx
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@Frost-Thank you! I really like your form and I'm excited to roleplay with you! You're accepted.
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Thank you so much! :)
I'm excited to role play with you too c: !
[/fancypost][/fancypost][/fancypost][fancypost bgcolor=; border: 1px solid #2E2E2E; height: 210px; width: 122px; background: url(http://i.imgur.com/PcCVIBO.png) top center;][/fancypost]
[fancypost bgcolor=#2E2E2E; border: none; height: 1px; width: 450px; margin-left: -15px; margin-top: 5px; font-family: timesnewroman; font-size: 10px; color: #585858; line-height: 10%; box-shadow: 0px 0px 3px 1px #2E2E2E; text-align: center;]"Why were we fighting again?"[/fancypost] [/fancypost][align=center][size=6pt]✿ anemone
[size=14]Lightning[/size]
[spoiler][glow=darkblue,2,300][i][font=times new roman] “Lightning, lend me your power,
So that all who defy me can’t help but to cower.
Show me the secret to shoot a great blast.
Anyone who faces me will be sure to not last.
Lightning crackles.
Thunder cackles.
Release said power from its invisible shackles."By xXFrostedSoulXx
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S-class participant?
[glow=black,2,300]Character Information:
[img width=360 height=510]http://25.media.tumblr.com/tum…8y9tadVU1ryntt3o1_500.png[/img]
Name:
Amasis Cato AlduinGender:
MaleAge:
20Appearance:
Amasis is a very thin and lanky looking person. He would almost never wear something as extreme as shown in the picture although he does wear longer and more robe looking clothes. He has light black hair although its not quite to the point of grey. And eyes consisting of every color swirling in a pool, never quite blending but existing in their own little bubble of space. He is quite tall, although this is definitely magnified by his overall presence and he is bone thin. Finally he always like to wear a smile on his face, this almost becoming characteristic of him.Guild Mark Color/Location:
He has a red outlined grey mark located near the middle of his left forearm.Rank (S-class or regular):
RegularPersonality:
Amasis is a very strategic and calculative person in battle. Always searching for weakness and putting aside his personal feelings at the expense of winning the battle. He can be brutal and cruel, even in a friendly duel. And although he will apologize after the battle, he would do it over and over again in the attempt to win. As there are very few scenarios where he will show mercy. But of course there is an Amasis out of battle. Here he is a happy, friendly, careless person. He will always be kind although it is pretty hard to gain his trust. He really doesn't care what anyone thinks about him and holds no bias over anyone else. He just tries to be a happy person. Something that can be a real struggle at times.History:
Amasis was born into a very supporting and happy family. He was a lone child, and he lived in a very small and deserted area. Although he was happy, and that was all that really mattered. He grew up with few friends and as he aged he grew quite close to his parents. And soon enough he learned his father was a decently skilled user of Fire Magic. And as he reached a proper age, his father decided it was right to train Amasis up. And it seemed he held the same magic as his father at first. And it stayed like this for awhile. But one day, everything changed. Suddenly he learned that his father was not at all who he expected. As not only was he far more powerful then he initially led on, but he had recently gotten into some very shady relations with the Dark Guilds of Fiore. And while listening in on a conversation between his father and a member of a Dark Guild. He learnt that his father was planning on murdering an entire town in cold blood. After going through a near mental breakdown and some minor investigation he made a decision. Even if it would break his mothers innocent heart. He was going to contact the magic council. And just in time a single mage sent by the Magic Council came to stop his father and his small group. His father was powerful no doubt although the Magic Council didn't bother taking chances, and his father and his group were instantly blown away and taken into custody. After this his mother couldn't take the pressure and simply ran, ran from everything. The mage couldn't stay long, although seeing a young child in need decided to take him to Magnolia. Here he had a transformation in more ways then one. First, he became far more adept in his magic skills. Quickly learning that he was not at all a typical Fire Magic user. Second, learning that there was so much more to the world then the barren wasteland he previously lived in. And third, he couldn't give out his trust so easily. The mage that originally found him then became a close friend to him, teaching him things about his magic and teaching him to be a good person. Although the damage his father had done emotionally was already done. And he became a much more closed in and untrusting person. He never had it in him to be a mean person. So he always tended to just try, try as hard as he could to be happy. Or at least seem it. And after some more time passed, he seemed generally healed. Sure, it takes a lot to gain his trust, although he has learned to become happy. And through this process he has become very engrossed in his magic, doing his best to master it with the help of his mage friend and becoming adept in his skills. Eventually becoming a proud member of Fairy Tail. Also becoming a ruthless fighter as a sideffect of his childhood trauma. As this is where he lets all of his frustrations out.Strengths:
*Great knowledge of his magic and magic in general.
*Will do anything to win a battle
*Versatile magic
*Mentally hard to break.Weaknesses:
*Anger over the Dark Guilds, as in his mind they corrupted his father.
*If you somehow learn of his past, which is very covered as the only person who really knows is the mage that put his father into custody.
*Also that he will do anything to win a battleFamily:
*James Alduin/Father/In Custody
*Mei Alduin/Mother/UnknownOther:
Protect your nakama
For now I should be constantly online as it is summer. Although when school starts I will be on sometimes after school and often on the weekend. Also sorry for the somewhat sloppy post, writing fast.
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Magic Information:Magic Type/Name:
Rainbow Fire MagicMagic Information/Spells:
Amasis has a few main colors that are easy for him to summon and hold certain properties. He also has certain other unstable colors that can be summoned in a time of desperation. And of course Rainbow Fire.
*Basic Red Fire: The type of fire he is most used to. It has the properties of typical fire although it is quite strong as he has been training this fire for quite a long time.
*Green Fire: Holding acidic properties this fire is very dangerous and although it is used as a primary fighting tactic in Amasis's battles it is quite deadly and at times unpredictable.
*Variations of Blue Fire: Amasis possess two main variations of Blue Fire, one is a lighter blue which has colder and more ice like properties. The other is warmer and holds properties closer to water. These are both fairly reliable and possibly a little bit underused.
*White Fire: His first undiscovered and underused fire. This fire is extremely hot and is known to be uneatable by Fire Dragons. It is quite dangerous even to Amasis and is only used under crucial situations
*Rainbow Fire: A very powerful yet reliable fire. This creates an explosion on contact and is hard to work against as the multiple properties it holds can work around any counters to normal fire or one specific counter.Magic Strengths:
*Extreme diversity
*Powerful offensive magic
*Has room for improvementMagic Weaknesses:
*No real defensive capabilities
*No practical uses
*Hard to masterOther Magic Info:
I was possibly thinking of adding more colors if need be. Although I think this should be suitable to be perfectly honest. And that's really about all.
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