[img width=394 height=510]http://3.bp.blogspot.com/-R__c…ok_by_harrybuddhapalm.jpg[/img]
HISTORY
RAGNAROKK
In the time before time, there was a great battle between the almighty Aesir gods and the forces of destruction. Whoever was victorious would decide the destiny of the gods, and the fate of the nine Norse realms. In the end, both gods and monsters met their doom. The great world tree Yggdrasil broke and fell at the teeth of Nidhogg, the dragon of destruction, and with it the nine worlds. All order was shattered, and the universe collapsed into chaos.
YGGDRASIL REBORN
This reign of disruption, however, was not the end, but merely a new beginning. Destruction is not evil, but a paving of way for a new world to begin. That was the essence of Ragnarokk---to usher in the creation of a new world. Nidhogg, finally released from his icy prison of Niflheim, the underworld of frozen fog and wastes, was the catalyst. For a time, he remained above ground, measuring the aftermath of the day of destiny. Although the world tree Yggdrasil had been upheaved, the four primal elemental realms remained intact. These were Alfheim, realm of Wind and home to the elven people; Jotunheim, realm of Ice and home to the surviving frost giants; Dark Alfheim, realm of Earth and home to the dwarves; and Muspelheim, the wild and untamed realm of Fire. Nidhogg's descendants eventually came to embody the elements of these four realms, thus giving rise to the four dragon clans. Humanity was the last race to arrive, their home, Midgard, reborn from the combined energies of the elemental realms. The world tree Yggdrasil had regrown.
ORDER OF THE DRAGON RIDERS
The dragons and the races of the five worlds lived in relatively peaceful coexistence, save for the race of man whom were rather varying of opinion of their non-human neighbors. There was one Clan, however, that lay apart from all the races, and for good reason, for they were the direct descendants of Nidhogg, the Dökk Fryst dragons of Niflheim. While Nidhogg himself was neither good or evil, the same concept could not be applied to this lineage. They were a malicious, power hungry race, the frozen winds and fogs of Niflheim believed to have chilled their souls. They cared not for the other realms and their inhabitants, and longed for the days of disorder and chaos to begin again, for they had grown tired of the peace that had bloomed up since Ragnarokk.
The elemental realms and Neo-Midgard were greatly wary of this Clan, and their worst fears were proven when they broke the bounds of their icy wasteland realm and attacked the worlds of Yggdrasil with a sudden wild fury. Fortunately, they were not unprepared, as the elves and Vindur dragons of Alfheim quickly rallied their neighbors for a counteroffensive. United against a common enemy, the four realms drove the Dökk Fryst Clan back into it's own world, and forever sentenced them to exile from Neo-Midgard. To prevent this crisis from ever happening again, the four realms formed the Röð Drekanum Knöpum, the Order of the Dragon Riders, sworn to protect the realms of the four elements and Neo-Midgard from all threats that may destroy them.

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[img width=510 height=280]http://img07.deviantart.net/03…der_by_aeflus-d739s4c.png[/img]
RULES
1. All FeralFront rules and regulations apply to this thread, so please be respectful and abide by them.
2. This is an advanced roleplay, so a minimum of a paragraph to a maximum of two or three, depending on your skill level, is expected. Unless you are rushed, please do not skit through them. In the event that you are rushed, please remember to go back and edit so that it meets the requirements.
3. If you are going to be inactive for any period of time, please let me know before hand so that the rest of the players are not left in the dark.
4. Please do not give any of your characters an OP factor. I know it's tempting, but no one is invincible.
5. Keep all the content rated PG-13. That means no overdoing of blood, gore and violence, and the timeskipping of intimate scenes (I'm pretty sure you know what I mean).
6. Please use the races as provided for your OC's. I may add more if I feel like it, but please follow this rule until then.
7. If you read the rules, put "Dragonflight" in the Other section.
KÓÐA DREKANUM KNÖPUM
Code of the Dragon Riders
A Rider and his dragon is sworn to valor. His blade shall defend the helpless, and he shall fight against those who threaten peace within the realms.
Victory is not obtained through endless slaughter. A just war is a war without cold murder.
Remember the three virtues of Unity, Duty, and Destiny.
Courage is not the absence of fear. If you are not afraid for yourself or others, then you are not alive.
NEO-MIDGARD AND THE ELEMENTAL REALMS
MUSPELHEIM
[img width=510 height=335]http://img15.deviantart.net/f3…wildweasel339-d4djwao.jpg[/img]
ALFHEIM
[img width=510 height=286]http://www.jasonsummers.org/wp…11/05/floating-island.jpg[/img]
DARK ALFHEIM

JOTUNHEIM
[img width=510 height=198]http://img10.deviantart.net/1e…toshiyanemura-d5zqm8t.png[/img]
NEO-MIDGARD
[img width=510 height=306]https://www.theuntappedsource.com/image.php?id=6561[/img]
[img width=510 height=286]http://www.mrsmo3d.com/albums/midgard/midgard_03.jpg[/img]
THE DRAGON CLANS
VINDUR
A dragon race of the Wind element, this Clan hails from the realm of Alfheim, the homeland of the elven people. They are less powerful and fierce compared to the other Clans, but what they lack in strength make up for with speed and agility. At full speed, a Vindur dragon in flight can traverse the entire realm of Neo-Midgard in just a few hours. In most cases, they serve as scouts when paired with dragon riders, easily retrieving information and returning in short period of time without alerting enemy forces. Only senior pairs have the experience needed to become warriors.
ÍS
These Ice elementals hail from the frosty realm of Jotumheim, the homeland of the frost giants who survived the day of Ragnarokk. They are well-known for their cold and aloof natures, believed by some superstitious individuals to be the effect of living so long under the icy cold winds of Jotunheim. But what few people see is their capacity for justice. Never tolerating any form of injustice, they will hunt down with a vengeance those who threaten the stability of the allied realms. In battle, they often serve as sabotage agents, weakening the enemy forces to allow their fellow comrades to administer the finishing blow.
JÖRÐIN
This dragon clan embodies the element of Earth and resides in the bowels of Dark Alfheim, homeland of the dwarves, who make their living mining precious metals and constructing fabulous subterranean cities. Arguably the most peaceful Clan of the four, they are representatives of stability and life within the allied realms, possessing great influence over the flora and fauna around them. In Neo-Midgard, it is customary as well as required to seek out an Jörðin dragon on to gain his permission to hunt or take trees from the forest he is protector of, for failure to do so results in extreme punishment. During battle, Jörðin dragons serve as the primary defensive force, built with natural endurance and able to take heavy punishment while still being capable of combat.
ELDUR
Perhaps the most misunderstood of all the dragon Clans, this race embodies the raw element of Fire, their domain being the wild and untamed realm of Muspelheim, originally home to the fire demon Satur and his army, whom were all slain during the day of Ragnarokk. Eldur dragons are infamous for their hot tempers and attitudes towards strangers, but if one looks at it from their standpoint, living in such a hostile realm with so little resources, then their natures can be justified. Some of the more saged and peaceful dragons of this kind have been known to find refuge in secluded areas of Neo-Midgard, though they may still burn you to ashes if angered. Eldur dragons are the most offensive dragon race during battle, showing no mercy for their opponents as they fall upon them with savage fury. Dragon riders who wish to work with this race must show strength, bravery, and discipline, three traits the Eldur value most among their kind.
THE RACES OF YGGDRASIL
ELVES
The agile warriors of Alfheim and possessing long lifespans near equivalent to the dragons. Fierce defenders of justice, order, and peace, they were the first to prompt the creation of the Order of the Dragon Riders. You will most likely find an elf Bound to a Vindur dragon, but there are occasions of elf and Jordin dragon pairings.
FROST GIANTS
A wild and aggressive race of the frozen mountains of Jotunheim. Many are descendants of those who survived the day of Ragnarokk, and since then have lived in peaceful accordance with the Is dragons whose element they share. The races of the other realms tend not to put much trust in them, as they were a menace to the Aesir gods in the old days, but years of peace have somewhat smoothened the tempers of most of the species. There are few frost giant dragon riders, but those who are, all are Bound to an Is dragon.
DWARVES
A hardy, earthbound race of the dense forests and stone hills of Dark Alfheim. They are widely known for their vast subterranean cities and prowess in working precious metals, mined on a constant basis from the bowels of their mineral-rich homeland. They have a very developed symbiotic relationship with the Jordin dragons who share their realm with, but very few dwarves take up the dragon rider occupation, mostly out of an innate fear of heights and flying, which just shows how in touch with the Earth they really are.
HUMANS
Embodying several aspects of all the four elements, humans were the last to arrive in the newly reborn Midgard, their homeland, and therefore have mixed opinions of the other races in regards to stature. Their position is not helped by their mortality, but one cannot ignore their capacity for bravery in dire times. A human dragon rider can be Bound to any of the four elemental Dragon races, however, the majority consists of human-Eldur pairings, as both possess unpredictable natures that can go aflame at any time.
RANKS
COUNCIL ELITE
The most respected position of the Order. These individuals make carefully thought decisions regarding the welfare of the elemental realms, and the nine realms as a whole, and their inhabitants. Rarely do they ever go into battle, for their status puts them in a very vulnerable position. Because of the specific requirements needed to attain this status, the Council is limited to one representative of each of the four elements.
Höfðingi
Highest military status one can obtain. These individuals can command entire wings and lead them into battle against aggressors.
Annað Höfðingi
Second in command to the Höfðingi.
Kappi
The warrior class. Most individuals of the Order are part of this rank.
Lærlingur
Dragonrider-in-training. They receive their training from a qualified Kappi, who instructs them of the Code and the ways of the elemental realms.
Unbound
These individuals have not found a dragon partner or choose not to seek one. They are the mass of the known realms that the dragonriders are sworn to protect.
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SIGN-UP FORMS
- [img][/img]
- [font=times new roman][b]INSERT NAME HERE[/b][/font]
- [font=times new roman]"[i][/i]"[/font]
- [font=times new roman]Name:
- Age:
- Race:
- Element:
- Gender:
- Height/Length (Optional):
- Dragon Rider:
- Rank (MIRRORS DRAGON RIDER):
- Personality:
- History (Optional):
- Weapons of Choice (Optional):
- Crush/Bf/Gf/Mate:
- Relationships:
- Theme Song (Optional):
- Other:[/font]
- [img][/img]
- [font=times new roman][b]INSERT NAME HERE[/b][/font]
- [font=times new roman]"[i][/i]"[/font]
- [font=times new roman]Name:
- Age:
- Gender:
- Race:
- Element (Chosen if Human or Inherited):
- Rank:
- Dragon Partner:
- Personality:
- History (Optional):
- Crush/Bf/Gf/Mate:
- Weapons of Choice (Optional):
- Relationships:
- Theme Song (Optional):
- Other:[/font]
MY OC'S
[img width=340 height=510]http://warriorcatsrpg.com/prof…1449794381.jpg?1451107740[/img]
LOGI ERIKSON
"It takes just a spark to ignite the fire."
Name: "I am Logi, son of Erik. My name means "Flame" in my native tongue.
Age: "I am eighteen winters old." Eighteen years.
Gender: "Are you blind?" Male.
Race: "Human, through and through."
Element: "The elders tell us that we are of all elements, one showing more frequently than the rest. In my case, that element was Fire, and Fire is what I am."
Rank: "I have been Kappi for three years along with my dragon Pacem."
Dragon Partner: "I am Bound to an Eldur Dragon named Pacem, which means "Pacem" in his native tongue. Which I find kind of ironic, for he's anything BUT peaceful. Well, most of the time."
Personality: "I have a rule for myself, and that's to never interfere with the order of things." And for the most part, Logi has stuck by that rule for a very long time, so much that it's become a signature trait of who is. He is essentially an embodiment of the rule, a rule which his peers seem to get the message and take care not to mess with. That's not saying that he isn't a good soul, for he's actually very soft at heart, and has a weak spot for those in need and his closest friends, being his brother Gledi; Veyron, Gledi's Jordin dragon; and Pacem, his Eldur dragon and the one individual whom Logi feels the most at home with no matter where he goes.
History: "Granted, it's not your common story, but it has it's moments..." Hugo was the firstborn of Erik the Brave, the seventh son of Erik the Bold and Höfðingi of the Eldur battalion of Muspelheim. His partner, Eldfjall, was coincidentally the Supreme Chief of the Eldur dragon clan, so the pairing was an appropriate one. It was then no surprise that Pacem, the firstborn of the clutch Eldfjall's mate Neisti, went on to become bound to Hugo, in preparation for when they became members of the Order. Before that life began, however, the two enjoyed a relatively simple yet fun life, all the more so with Hugo's brother Gledi and his dragon Veyron, whom became Pacem's foster brother as the Eldur had little to no bonds with his actual blood siblings. Of course, that all change when the four went on to join the ranks of the Order of the Dragon Riders.
Crush/Bf/Gf/Mate: "Ummm....." Coughs awkwardly. "Can we talk about something else?" He's had a so-far mild crush on the elf Asteel, which has only become worse very recently.
Weapons of Choice: "Many say the bow and arrow is for the elves, but damn, they haven't seen me with it yet. If I have to, I will resort to the sword, but nothing comes close to the deadliness of a feathered arrow."
Relationships: "Too many people to talk about. Let's move on." Because of the virtually endless amount of tasks and duties Logi has a member of the Order, he has very few mutual relationships with others, besides his brother. He is, however, most in tune with his fellow Kappi comrades who teach new apprentices alongside him, as well as having a strong bond with his dragon Pacem.
Theme Song:
[youtube][/youtube]
Other: "Oh, was that it? Good, because the next lesson starts in a few minutes." Dragon flight.
[img width=510 height=333]http://warriorcatsrpg.com/prof…1450389691.jpg?1450938838[/img]
PACEM
"Taste my flames, Niflheim!"
Name: "I am Pacem."
Age: "I am eighteen winters old, but in your years, I would be fifty-four." Eighteen years old in dragon years, fifty four in human years."
Race: "Have you no knowledge of us whatsoever?" Eldur.
Element: "You have anything that needs to be burned?" Fire.
Gender: "Don't make me scorch you." Male.
Height/Length: "Heh. I'd say I'm pretty large." He's forty-five feet long and thirteen feet at the shoulder.
Dragon Rider: "I am bound to my human rider Logi. He's much calmer than me, so you should try talking with him for a little while."
Rank: "Logo and I are born warriors." Kappi.
Personality: "Don't ask anything that will leave you severely injured." Much like his partner Logi, Pacem is a no-nonsense, "duty first, play later" individual who believes everything should be kept in order and left the way it was, as it was found. No exceptions. This serious attitude therefore makes him exceedingly temperamental and irritated with even the most minor inconveniences, and near fuming if it's something worse. Despite all this, he has a good heart, and he means well with everything he does. Even if it's done in a way not everyone approves.
History: Read Logo's profile.
Weapons of Choice: "An Eldur dragon always fights with his fiery breath and his battle-ready talons. However, I will admit, there are times when combat armor is not only necessary, but favored. Logi has not much time for it, but his early profession of blacksmithing has done us both good."
Concept for Dragon Armor
[img width=510 height=337]http://3.bp.blogspot.com/-Y-lH…ragon-3977894-716-474.jpg[/img]
Crush/Bf/Gf/Mate: "That's irrelevant. I suggest you ask something else." He'll never admit it out loud, but Pacem has a liking for Sora, Asteel's Eldur dragon.
Relationships: "Well..." Like Logi, Pacem shares few mutual relationships, although he treats Veyron like his own blood despite them being from different dragon clans. He gets along quite well with the dragons of the Kappi's Logi trains apprentices alongside with.
Theme Song:
[youtube][/youtube]
Other: "Finally. I must take my leave. Lunch awaits." Dragonflight.
[img width=510 height=385]http://i337.photobucket.com/al…/purpleforever/greeny.jpg[/img]
GLEDI ERIKSON
"Zuka Zama! Let's have some fun!"
Name: "Name's Gledi! Nice to meet ya!"
Age: "I'm fifteen winters old, which makes me the little brother."
Gender: "Ha, that's a good one!" Male.
Race: "I'm one hundred percent human!"
Element: "I've always loved the Earth, and keeping a rhythm to it, so Earth is my element."
Rank: "I'm the newest Kappi, but it's not very thrilling."
Dragon Partner: "My trusty Jordin dragon Veyron is my best friend and partner in crime!"
Personality: "Hehe, I think you've already figured it out." Opposite of his brother Logi, Gledi is a downright happy, go lucky soul, always looking for the time of his life, and never running out of jokes to tell. Of course, this attitude of his more often than not gets him into countless trouble, but he always bounds right back.
Theme Song:
[youtube][/youtube]
Other: Dragonflight.
[img width=510 height=510]http://warriorcatsrpg.com/prof…1450389743.jpg?1451107591[/img]
VEYRON
"It pays to be serious, but sometimes you just gotta let loose!"
Name: "I am Veyron. I'm pretty sure it means 'life' or 'nature' in my tongue, but I keep forgetting. Not that I really care."
Age:
Race: "I am of the Jordin dragon clan, but I'm not as sage as one would believe." Chuckles.
Element: "Being Jordin, I am of the Earth element."
Gender:
Height/Length (Optional):
Dragon Rider:
Rank (MIRRORS DRAGON RIDER):
Personality:
History (Optional):
Weapons of Choice (Optional):
Crush/Bf/Gf/Mate:
Relationships:
Theme Song:
[youtube][/youtube]
Other:

