MYSTERYCLAN ;; SIGN-UPS & GUIDE ;; HPS AVAILABLE

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    [size=35pt][font=Algerian][color=#071907]MysteryClan[/size]


    [size=20pt][font=georgia][color=#071907]History[/size]


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    As a recently formed group, MysteryClan has very little in the way of history so far. The founder and current leader- a wolf named Tainn- was once a Tribe of Burning Eclipse member long ago, but she left to form the Clan when she first had the idea, and has finally succeeded.
    More will be added as the Clan’s story unfolds.


    [size=20pt][font=georgia][color=#071907]Religions & Customs Territory[/size]


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    None of the following is compulsory. It's just a few traditions I've come up with for the Clan.
    1. MysteryClan’s camp is rarely home to every single ranger and apprentice- as a travelling group, there are often just a small few present to protect the mothers, kits and elders while the others wander the territory.
    2. When the time comes for meetings, the commander will simply send out a ranger to notify the rest and news of the meeting will travel via word of mouth. Where the meeting is held varies, however, and it is rare for it to be in the camp- more often than not, it is somewhere in the forested territory, and the rangers often are expected to search for it themselves, to hone their tracking skills.
    3. It is customary for a ranger to attempt to sneak up on their peers when waiting for the meeting to begin to test their skills. If they are noticed, however, it doesn’t necessarily mean they need more practice since all rangers are trained in the art of detecting the unseen, and in moving unseen. It is also customary for an apprentice to try to fool their mentor, or former mentor if they are already rangers themselves.
    4. Rangers pick their own apprentices- all the commander does is approve the decision and hold the ceremony if one is desired.
    5. All apprentice rangers receive a bronze-coloured oak leaf pendent (found and stolen from human cities) as they are apprenticed. This is then exchanged for a silver one when they become full rangers, and a gold one if they become high positions.
    6. The group has no specific age when a kit can become an apprentice. If the mother approves, and the kit is deemed capable of beginning to learn the art of unseen movements, they can be apprenticed as early as four moons of age. However, they are not allowed on missions outside of the territory without their mentor, or into battles, until they are at least eight moons of age and deemed capable of handling themselves in a fight.
    7. An apprentice should complete at least eight moons of training before they can become a ranger, meaning they must be at least twelve moons of age. After the six moons are completed it is up to their mentor, and the individual apprentice to decide when they are ready.
    8. An apprentice is expected to have attended at least one herb training session before becoming a ranger. This isn’t needed, but it is suggested so that they are capable of treating any injuries that may arise if a medic or medic apprentice isn’t available.
    9. The Clan has no set belief- each animal is allowed to believe what they please.

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    The territory is mostly just a forest, with a few clearings dotted about. The camp is situated in one of these clearings. Meandering through the centre of the territory is a large river that empties out into a lake at the northernmost point of the forest, where animals can relax and practice fishing and swimming skills.
    The camp is, as mentioned above, a clearing, which is surrounded by a dense cluster of trees and brambles that make it almost impossible to enter except via the tunnel specially designed for this purpose. You can also try dropping down from the trees above, but the lowest branches are high enough up that you risk breaking a leg at the very least if you do. Of course, flying animals have no problems getting in from above, so a ranger is usually posted on guard duty in one of the trees to keep an eye out for such threats.
    The dens of the camp are usually left empty as the idea of the Clan is that animals can maintain an independent lifestyle whilst still enjoying the benefits of being in a group. But for those who want it, there are multiple dens lining the camp where animals can sleep in the shelter of the camp, and there are always a few rangers and their apprentices left on standby within the camp just in case of trouble. There are no specific dens for a rank. If a high position needed, a ranger should use their skills of tracking to find them.


    [size=20pt][font=georgia][color=#071907] Ranks OOC & IC Rules[/size]


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    High Positions
    Commander- The equivalent of the leader, they're the number one in the group and the one who has the final say in everything that occurs, though they usually consult the senior rangers and advisors first.
    Advisors- The equivalent of deputies, there should always be at least two, and when the time comes for a new leader the group votes which will be that leader. They're chosen based on activity and how much the Clan likes them- well-known, friendly cats are more likely to be chosen than those who keep picking fights.
    Medics- The equivalent of medicine cats, they're the main healers of the Clan. How many there are depends on the Clan's size.
    Medic Apprentices- they are training under the medics to take their place in the future. How many there are depends on the Clan's size, and how many are interested in the position.


    Semi High-Positions
    Senior Rangers- they're the equivalent of a senior warrior, but a ranger will only receive this rank if they are active and well-known around the Clan. They get a say in the day to day running in the Clan and are often being considered as new advisors. There doesn't have to be a senior ranger within the Clan.


    Normal Ranks
    Ranger- the equivalent to a normal warrior, Rangers are responsible for ensuring the Clan's safety and, if necessary, going into battle. They can choose whether to sleep in the camp or stay out in the territory- they are encouraged to stay out in the territory however, unless stationed on guard duty within the camp.
    Ranger Apprentice- a kit can begin training at the age of four moons, or they can wait until they are up to eight moons old if they or their mothers wish. By the age of eight moons, however, they are must begin training under a ranger. A ranger normally chooses their own apprentice, rather than the other way around or the commander doing it.
    Kits- young animals who are up to eight moons old, they are advised to stay within the camp and scolded if they disobey, though in truth the Clan prefers to see them sneak out- it shows curiosity and inquisitiveness, a quality that is expected in all rangers.
    Mothers- those nursing young, they're tended to by rangers and apprentices unless they are able to and want to care for themselves.
    Elders- those retired, they're tended to by rangers and apprentices unless they are able to and want to care for themselves.

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    OOC
    1. All WCRPG rules apply, naturally- so no OOC drama, no fighting amongst yourselves OOCly and so on.
    2. Run all major plots by me first. If I’m unavailable for whatever reason, I’ll have nominated another member of the Clan you can run your ideas by instead.
    3. All people are welcome, regardless of their quality of roleplaying- one-liners are allowed, though naturally I do prefer more. If you don’t like someone’s roleplaying quality, offer to tutor them and help them improve.
    4. Tag all threads regarding MysteryClan with #mysteryrangers so that we can easily find them.


    IC
    Remember, these can be broken but there may be consequences for your character, which can range from a mere verbal warning to exile or even execution.
    1. Respect all other rangers, and all members of the Clan. You are all equals at least.
    2. Do not torture, r.pe or cause unnecessary suffering to any cat, even those who are enemies.
    3. Do not disrespect the commander or advisors.
    4. All members may heal, but none may overstep the medics or medic apprentices- if the medic asks someone to back away and let them take over, they must do so.
    5. New leaders are chosen from the advisors through a vote from all rangers who wish to get involved. Apprentices may also take part in this vote, but kits may not. Advisors are chosen by the leader based on activity and desirable traits- those who are calm and level-headed, and who show good judgement of others, are more likely to be picked than a hot-headed, war-loving cat.
    6. Medics are responsible for choosing their own apprentices. Any cat may become a medic apprentice if the medic agrees.
    7. All animals who wish to join the Clan are automatically accepted, unless they give cause for concern. However, it is advised to the younger apprentices and kits that they allow a ranger or more experienced apprentice to approach an unknown animal first, in case of trouble.
    8. All names are accepted within the Clan, whether they're Clan, tribe or loner.


    [size=20pt][font=georgia][color=#071907]Members & Joining[/size]


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    Joining
    To join, either make a thread for your character to join ICly, remembering to tag it #mysteryrangers and wait for a member to come and accept you (if no one replies, you can post a link to the thread here), or simply note down the name of your character and the rank wanted.




    For now, Medics and Advisors are open to anyone who wants to sign up as one, but in future when the Clan is bigger they will have to be earned ICly. Inactivity will lead to demotion. Senior rangers and Medic apprentices must be earned ICly from the beginning.




    Allies, Enemies & Status
    At present, MysteryClan has no enemies and no allies. They are a strictly neutral Clan and prefer to keep out of all the fighting and wars other Clans get involved in, though if they are attacked they will not hesitate in defending themselves or even striking back if they feel they are strong enough.




    Members
    Commander; Tainn ♀ (Kangai)
    Advisors; Grizzlypelt ♂ (Ivorypelt )
    Theorem ♀ ($ιηηєя)
    Medics; Needed
    Medic Apprentices; None yet




    Senior Rangers; None yet (will be chosen ICly)




    Rangers; Differentshades ♀ (Killer eyes of rouge)
    Jinx ♀ ∂eadly ηightshade
    Ranger Apprentices; None yet
    Mothers; None yet
    Kits; None yet
    Elders; None yet







    Apprentice - Mentor;

    The post was edited 1 time, last by Kangai ().

  • [size=42pt]Kangai ![/size]

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  • Name: Differentshades


    Age: 19 moons


    Gender: She-cat


    Previous clan: Thunderclan (not the one in the books)


    Rank: she's a warrior
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    On the outside


    Description: She is a pretty black cat with lustrously soft fur. Her paws are white and so is her chest and the tip of her tail. Her eyes are a rich cblue, an The tip of her ears are also black. She is the average height and weight.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    On the inside


    "Don't be afraid to be weak
    Don't be too proud to be strong
    Just look into your heart my friend
    That will be the return to yourself
    The return to innocence"



    Personality: She is a very determined cat with true grit to get things done. She can be very sweet, but she has a very headstrong nature, and she tackles anything that stands in her way of what she wants to be. Initially, she is a quieter cat, observant of her surroundings and cautious She is somewhat embarrassed of her disabilities, but tries her best not to let it show. She is not overly proud, however, she dislikes it when cats pity her or try too much to help her.She is very loyal and always sticks with her loved ones until the very end.Once she is better acquainted with a cat, she is spunky and energetic. She happens to be very sarcastic, so it's best not to bother her about her blindness or ask stupid questions about it. Ever since her accident on the thunderpath, she is terrified of going near them. She still has nightmares of that day and getting chased out of her previous clan.
    Overall, she is a determined but challenged cat with a great thirst to prove herself.


    History: She was born into another clan far away.. Her mother was a medicine cat. Outraged that a medicine cat had kits,her leader and a few warriors chased out her and her brother. While they were living alone, her brother died in the middle of the night. He was only a little kit. This made Differentshades very sad, but she knew life had to go on. One day, she got very sick and nearly died. But when she finally recovered, her sickness caused her eyesight to gradually deteriorate. One day when she was five moons old, she woke up and discovered she had gone completely color blind. She wandered the forest for weeks, trying to find something to eat. She survived primarily on nuts and berries she found lying around. She grew paranoid, fearing that her old clan was out to get her. She was startled by a noise, and she panicked. She took off and ran as fast as she could. Unable to see where she was going, she ran onto a thunderpath and lostShe was found unconscious, her blood staining the thunderpath.



    When she went color blind she was named Differentshades after the colors she can see and not see

    The post was edited 1 time, last by the killer eyes of a rouge ().

  • [size=42pt]Kangai ![/size]

    [fancypost bgcolor= #477C89; border: 0px black; width: 360px; height: 230px; overflow: auto; text-align: justify; color: #9FBAC1;]She's added up ^^ You can make a thread to roleplay within the Clan anytime you like on the loner lands board. Just remember to add the tag #mysteryrangers so it can be found by other members.
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  • [size=42pt]Kangai ![/size]

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  • Name: Grizzlypelt
    Previous Clan: Meadowclan
    Rank: Advisor
    Appearance: Thick and messy furred tom-cat with dark brown tabby fur and a few white spots all over. He also has moss green eyes.
    Personality: He is grim cat. Most of the time his negativity takes over, but only occasionally is he positive. He is smart though. He didn't make it away from the war of Meadowclan unscathed, but it scarred him emotionally seeing all his friends die.
    Other: Do I need an rp sample?

  • [size=42pt]Kangai ![/size]

    [fancypost bgcolor= #477C89; border: 0px black; width: 360px; height: 230px; overflow: auto; text-align: justify; color: #9FBAC1;]No, you don't ^^ Grizzlypelt is added up!
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  • [size=42pt]Kangai ![/size]

    [fancypost bgcolor= #477C89; border: 0px black; width: 360px; height: 230px; overflow: auto; text-align: justify; color: #9FBAC1;]Thanks ^^ I got it when I was reading the final book in the Ranger's Apprentice series xD I don't know if you've read them, but if you haven't I recommend them- they're really good.


    I've made some badges for high positions. Ivorypelt, I'm sending yours for Grizzlypelt now- let me know if you got it or not.
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  • [size=42pt]Kangai ![/size]

    [fancypost bgcolor= #477C89; border: 0px black; width: 360px; height: 230px; overflow: auto; text-align: justify; color: #9FBAC1;]None made yet- I'm waiting for a couple more members before I make one- but anyone can make threads relating to it for hunting trips or something if they want to start roleplaying now. Just tag it #mysteryrangers and make it in the loner lands or Fan Clan boards and it's a MysteryClan thread ^^
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  • [size=42pt]Kangai ![/size]

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  • [size=42pt]Kangai ![/size]

    [fancypost bgcolor= #477C89; border: 0px black; width: 360px; height: 230px; overflow: auto; text-align: justify; color: #9FBAC1;]Bump!
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  • [size=42pt]Kangai ![/size]

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  • Track for Adviser and OHMIGAWD RANGER'S APPRENTICE IS THE MOST AMAZING PIECE OF ART!
    And nice touch with the oakleaf pendant ;)

  • Cat's Name:
    Theorem
    User or Display Name:
    $ιηηєя
    [img width=391 height=510]http://i.imgur.com/rc1quCE.jpg[/img]
    Description:
    Theorem is a very small she-cat, with long legs and tail. Her molten ginger and black fur covers most of her body, excluding her face. She had half of her face that is pale ginger with a icy blue eye, while the other half is ebony with a minty green eyes. Her fur is usually sleek, and tends to have a dull gleam to it. Theorem is extremely self conscious about her appearance due to bullying about it in the past.
    Gender:
    Female
    Age:
    17 moons
    Rank:
    Adviser
    Personality:
    Theorem has extremely high intelligence, is very observant and perceptive to details. She possesses a fairly creative imagination, though most tend to over look that much. She tends to disregard for authority, and is the ultimate hard-head, subborn to the bone. At times, Theorem has narcissistic tendencies that make her a tad bit snarky but about 80 percent of the time it is more about mocking those who truely are that arrogant. She is utterly inable to properly deal with emotions, and is even worse when she is forced to deal with boredom. But, she also has spells where she is just...nice. When she can put away her neurotic behavior and just be kind and pleasant. But these are few and far between.
    History(optional):
    Theorem was born with her 2 brothers into a quiet life as a stray. Their mother cared for them to the best of her ability, but ended up killing herself because she found her own kits revolting - believing they were some sort of demon spawn. So the 3 kits followed their father around. He wasn't much of a role model, but he was there. At 7 moons, the youngest of the group was struck down with sickness and disappeared in the night - their father said he had fled to the woods and probably died. After mourning him, they met their younger half brother - Mudd. They were disgusted by him, since he was just a nice and normal cat, who was apparently loved by many. But they befriended him so he would allow them to join another city clan. There, as apprentices Theorem was tortured daily by the others her age for her appearance - often mocked with names like Two-face. After moons of just dealing with it, she broke down and left.
    Crush:
    Open, maybe Grizzlypelt later on.
    Mate:
    None
    Kits:
    None known by the clan [Her 2 sons Vice and Virtue live with her brother Savvy in their old clan by posing as Savvy's stillborn kits...]
    Siblings:
    Mudd - Half Brother
    Savvy - Brother
    Sunny - Brother [Assumed Deceased]
    Other:

    The post was edited 1 time, last by $ιηηєя ().